114 lines
2.5 KiB
C++
114 lines
2.5 KiB
C++
#include "examples/asio/chat/codec.h"
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#include "muduo/base/Logging.h"
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#include "muduo/base/Mutex.h"
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#include "muduo/net/EventLoop.h"
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#include "muduo/net/TcpServer.h"
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#include <set>
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#include <stdio.h>
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#include <unistd.h>
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using namespace muduo;
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using namespace muduo::net;
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class ChatServer : noncopyable
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{
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public:
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ChatServer(EventLoop* loop,
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const InetAddress& listenAddr)
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: server_(loop, listenAddr, "ChatServer"),
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codec_(std::bind(&ChatServer::onStringMessage, this, _1, _2, _3)),
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connections_(new ConnectionList)
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{
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server_.setConnectionCallback(
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std::bind(&ChatServer::onConnection, this, _1));
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server_.setMessageCallback(
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std::bind(&LengthHeaderCodec::onMessage, &codec_, _1, _2, _3));
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}
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void setThreadNum(int numThreads)
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{
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server_.setThreadNum(numThreads);
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}
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void start()
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{
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server_.start();
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}
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private:
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void onConnection(const TcpConnectionPtr& conn)
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{
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LOG_INFO << conn->localAddress().toIpPort() << " -> "
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<< conn->peerAddress().toIpPort() << " is "
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<< (conn->connected() ? "UP" : "DOWN");
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MutexLockGuard lock(mutex_);
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if (!connections_.unique())
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{
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connections_.reset(new ConnectionList(*connections_));
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}
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assert(connections_.unique());
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if (conn->connected())
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{
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connections_->insert(conn);
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}
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else
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{
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connections_->erase(conn);
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}
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}
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typedef std::set<TcpConnectionPtr> ConnectionList;
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typedef std::shared_ptr<ConnectionList> ConnectionListPtr;
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void onStringMessage(const TcpConnectionPtr&,
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const string& message,
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Timestamp)
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{
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ConnectionListPtr connections = getConnectionList();
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for (ConnectionList::iterator it = connections->begin();
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it != connections->end();
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++it)
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{
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codec_.send(get_pointer(*it), message);
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}
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}
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ConnectionListPtr getConnectionList()
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{
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MutexLockGuard lock(mutex_);
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return connections_;
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}
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TcpServer server_;
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LengthHeaderCodec codec_;
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MutexLock mutex_;
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ConnectionListPtr connections_ GUARDED_BY(mutex_);
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};
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int main(int argc, char* argv[])
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{
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LOG_INFO << "pid = " << getpid();
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if (argc > 1)
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{
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EventLoop loop;
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uint16_t port = static_cast<uint16_t>(atoi(argv[1]));
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InetAddress serverAddr(port);
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ChatServer server(&loop, serverAddr);
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if (argc > 2)
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{
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server.setThreadNum(atoi(argv[2]));
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}
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server.start();
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loop.loop();
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}
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else
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{
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printf("Usage: %s port [thread_num]\n", argv[0]);
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}
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}
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