muduo/examples/sudoku/sudoku.cc

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2024-03-08 14:03:37 +08:00
#include "examples/sudoku/sudoku.h"
#include <vector>
#include <assert.h>
#include <string.h>
using namespace muduo;
// Dancing links algorithm by Donald E. Knuth
// www-cs-faculty.stanford.edu/~uno/papers/dancing-color.ps.gz
struct Node;
typedef Node Column;
struct Node
{
Node* left;
Node* right;
Node* up;
Node* down;
Column* col;
int name;
int size;
};
const int kMaxNodes = 1 + 81*4 + 9*9*9*4;
// const int kMaxColumns = 400;
const int kRow = 100, kCol = 200, kBox = 300;
extern const char kNoSolution[] = "NoSolution";
class SudokuSolver
{
public:
SudokuSolver(int board[kCells])
: inout_(board),
cur_node_(0)
{
stack_.reserve(100);
root_ = new_column();
root_->left = root_->right = root_;
memZero(columns_, sizeof(columns_));
bool rows[kCells][10] = { {false} };
bool cols[kCells][10] = { {false} };
bool boxes[kCells][10] = { {false} };
for (int i = 0; i < kCells; ++i) {
int row = i / 9;
int col = i % 9;
int box = row/3*3 + col/3;
int val = inout_[i];
rows[row][val] = true;
cols[col][val] = true;
boxes[box][val] = true;
}
for (int i = 0; i < kCells; ++i) {
if (inout_[i] == 0) {
append_column(i);
}
}
for (int i = 0; i < 9; ++i) {
for (int v = 1; v < 10; ++v) {
if (!rows[i][v])
append_column(get_row_col(i, v));
if (!cols[i][v])
append_column(get_col_col(i, v));
if (!boxes[i][v])
append_column(get_box_col(i, v));
}
}
for (int i = 0; i < kCells; ++i) {
if (inout_[i] == 0) {
int row = i / 9;
int col = i % 9;
int box = row/3*3 + col/3;
//int val = inout[i];
for (int v = 1; v < 10; ++v) {
if (!(rows[row][v] || cols[col][v] || boxes[box][v])) {
Node* n0 = new_row(i);
Node* nr = new_row(get_row_col(row, v));
Node* nc = new_row(get_col_col(col, v));
Node* nb = new_row(get_box_col(box, v));
put_left(n0, nr);
put_left(n0, nc);
put_left(n0, nb);
}
}
}
}
}
bool solve()
{
if (root_->left == root_) {
for (size_t i = 0; i < stack_.size(); ++i) {
Node* n = stack_[i];
int cell = -1;
int val = -1;
while (cell == -1 || val == -1) {
if (n->name < 100)
cell = n->name;
else
val = n->name % 10;
n = n->right;
}
//assert(cell != -1 && val != -1);
inout_[cell] = val;
}
return true;
}
Column* const col = get_min_column();
cover(col);
for (Node* row = col->down; row != col; row = row->down) {
stack_.push_back(row);
for (Node* j = row->right; j != row; j = j->right) {
cover(j->col);
}
if (solve()) {
return true;
}
stack_.pop_back();
for (Node* j = row->left; j != row; j = j->left) {
uncover(j->col);
}
}
uncover(col);
return false;
}
private:
Column* root_;
int* inout_;
Column* columns_[400];
std::vector<Node*> stack_;
Node nodes_[kMaxNodes];
int cur_node_;
Column* new_column(int n = 0)
{
assert(cur_node_ < kMaxNodes);
Column* c = &nodes_[cur_node_++];
memZero(c, sizeof(Column));
c->left = c;
c->right = c;
c->up = c;
c->down = c;
c->col = c;
c->name = n;
return c;
}
void append_column(int n)
{
assert(columns_[n] == NULL);
Column* c = new_column(n);
put_left(root_, c);
columns_[n] = c;
}
Node* new_row(int col)
{
assert(columns_[col] != NULL);
assert(cur_node_ < kMaxNodes);
Node* r = &nodes_[cur_node_++];
//Node* r = new Node;
memZero(r, sizeof(Node));
r->left = r;
r->right = r;
r->up = r;
r->down = r;
r->name = col;
r->col = columns_[col];
put_up(r->col, r);
return r;
}
int get_row_col(int row, int val)
{
return kRow+row*10+val;
}
int get_col_col(int col, int val)
{
return kCol+col*10+val;
}
int get_box_col(int box, int val)
{
return kBox+box*10+val;
}
Column* get_min_column()
{
Column* c = root_->right;
int min_size = c->size;
if (min_size > 1) {
for (Column* cc = c->right; cc != root_; cc = cc->right) {
if (min_size > cc->size) {
c = cc;
min_size = cc->size;
if (min_size <= 1)
break;
}
}
}
return c;
}
void cover(Column* c)
{
c->right->left = c->left;
c->left->right = c->right;
for (Node* row = c->down; row != c; row = row->down) {
for (Node* j = row->right; j != row; j = j->right) {
j->down->up = j->up;
j->up->down = j->down;
j->col->size--;
}
}
}
void uncover(Column* c)
{
for (Node* row = c->up; row != c; row = row->up) {
for (Node* j = row->left; j != row; j = j->left) {
j->col->size++;
j->down->up = j;
j->up->down = j;
}
}
c->right->left = c;
c->left->right = c;
}
void put_left(Column* old, Column* nnew)
{
nnew->left = old->left;
nnew->right = old;
old->left->right = nnew;
old->left = nnew;
}
void put_up(Column* old, Node* nnew)
{
nnew->up = old->up;
nnew->down = old;
old->up->down = nnew;
old->up = nnew;
old->size++;
nnew->col = old;
}
};
string solveSudoku(const StringPiece& puzzle)
{
assert(puzzle.size() == kCells);
string result = kNoSolution;
int board[kCells] = { 0 };
bool valid = true;
for (int i = 0; i < kCells; ++i)
{
board[i] = puzzle[i] - '0';
valid = valid && (0 <= board[i] && board[i] <= 9);
}
if (valid)
{
SudokuSolver s(board);
if (s.solve())
{
result.clear();
result.resize(kCells);
for (int i = 0; i < kCells; ++i)
{
result[i] = static_cast<char>(board[i] + '0');
}
}
}
return result;
}