171 lines
5.4 KiB
C++
Raw Normal View History

#include <WS2tcpip.h>
#include <WinSock2.h>
#include <cstdio>
#include <fstream>
#include <iostream>
#include <string>
#define BUFFER_SIZE 1024
int main(int argc, char** argv)
{
if (argc == 1) {
std::cout << "Need Param, Example: server 127.0.0.1 9696 E:\\2.bmp\n";
return 0;
}
// 初始化 Winsock
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
std::cerr << "Failed to initialize Winsock." << std::endl;
return 1;
}
// 创建套接字
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET) {
std::cerr << "Failed to create socket: " << WSAGetLastError()
<< std::endl;
WSACleanup();
return 1;
}
// 绑定地址和端口
sockaddr_in serverAddr{};
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(std::stoi(std::string(argv[2])));
serverAddr.sin_addr.s_addr = inet_addr(argv[1]);
;
if (bind(serverSocket, reinterpret_cast<sockaddr*>(&serverAddr),
sizeof(serverAddr)) == SOCKET_ERROR) {
std::cerr << "Failed to bind socket: " << WSAGetLastError()
<< std::endl;
closesocket(serverSocket);
WSACleanup();
return 1;
}
// 监听连接请求
if (listen(serverSocket, 1) == SOCKET_ERROR) {
std::cerr << "Failed to listen on socket: " << WSAGetLastError()
<< std::endl;
closesocket(serverSocket);
WSACleanup();
return 1;
}
std::cout << "server ip: " << argv[1] << " port: " << argv[2] << std::endl;
std::cout << "Server started. Waiting for client connection..."
<< std::endl;
// 接受客户端连接
SOCKET clientSocket = accept(serverSocket, nullptr, nullptr);
if (clientSocket == INVALID_SOCKET) {
std::cerr << "Failed to accept client connection: " << WSAGetLastError()
<< std::endl;
closesocket(serverSocket);
WSACleanup();
return 1;
}
std::cout << "Client connected. Receiving data..." << std::endl;
// 创建接收缓冲区
char buffer[BUFFER_SIZE];
size_t allLen = 0;
// 打开文件以保存接收的数据
FILE* file = std::fopen(argv[3], "wb");
if (!file) {
std::cerr << "Failed to open file for writing." << std::endl;
closesocket(clientSocket);
closesocket(serverSocket);
WSACleanup();
return 1;
}
// 循环接收数据
while (true) {
// 创建事件对象
WSAEVENT event = WSACreateEvent();
if (event == WSA_INVALID_EVENT) {
std::cerr << "Failed to create event: " << WSAGetLastError()
<< std::endl;
break;
}
// 将事件对象与套接字关联
if (WSAEventSelect(clientSocket, event, FD_READ) == SOCKET_ERROR) {
std::cerr << "Failed to associate event with socket: "
<< WSAGetLastError() << std::endl;
WSACloseEvent(event);
break;
}
// 等待事件对象变为 signaled 状态
DWORD waitResult =
WSAWaitForMultipleEvents(1, &event, FALSE, WSA_INFINITE, FALSE);
if (waitResult == WSA_WAIT_FAILED) {
std::cerr << "Failed to wait for event: " << WSAGetLastError()
<< std::endl;
WSACloseEvent(event);
break;
}
// 检查事件对象状态
if (waitResult == WSA_WAIT_EVENT_0) {
WSANETWORKEVENTS networkEvents;
if (WSAEnumNetworkEvents(clientSocket, event, &networkEvents) ==
SOCKET_ERROR) {
std::cerr << "Failed to enumerate network events: "
<< WSAGetLastError() << std::endl;
WSACloseEvent(event);
break;
}
// 检查是否有数据可读
if (networkEvents.lNetworkEvents & FD_READ) {
if (networkEvents.iErrorCode[FD_READ_BIT] != 0) {
std::cerr << "Error in FD_READ: "
<< networkEvents.iErrorCode[FD_READ_BIT]
<< std::endl;
WSACloseEvent(event);
break;
}
// 接收数据
int bytesRead = recv(clientSocket, buffer, BUFFER_SIZE, 0);
if (bytesRead > 0) {
// 将数据写入文件
std::fwrite(buffer, sizeof(char), bytesRead, file);
allLen += bytesRead;
std::cout << "already recv: " << allLen << "\n";
} else if (bytesRead == 0) {
// 客户端关闭连接
std::cout << "Client disconnected." << std::endl;
WSACloseEvent(event);
break;
} else {
// 发生错误
std::cerr << "Failed to receive data: " << WSAGetLastError()
<< std::endl;
WSACloseEvent(event);
break;
}
}
}
WSACloseEvent(event);
}
// 关闭套接字和清理资源
closesocket(clientSocket);
closesocket(serverSocket);
WSACleanup();
std::fclose(file);
std::cout << "Done .... file: " << argv[3] << std::endl;
return 0;
}