
If the console buffer was wider than the window then the wrap buffer would not be created, resulting in erroneous movement. Preserve the height of the wrap buffer so the new width can be set.
20 lines
466 B
C
20 lines
466 B
C
/*
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version.h - Version defines.
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*/
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#define PVERS L"1.85" // wide string
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#define PVERSA "1.85" // ANSI string (windres 2.16.91 didn't like L)
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#define PVERE L"185" // wide environment string
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#define PVEREA "185" // ANSI environment string
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#define PVERB 1,8,5,0 // binary (resource)
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#ifdef _WIN64
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# define BITS L"64"
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# define BITSA "64"
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#else
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# define BITS L"32"
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# define BITSA "32"
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#endif
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#define ANSIDLL L"ANSI" BITS L".dll"
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