ansicon/ANSI.c
2017-12-21 21:48:15 +10:00

3497 lines
95 KiB
C

/*
ANSI.c - ANSI escape sequence console driver.
Jason Hood, 21 & 22 October, 2005.
Derived from ANSI.xs by Jean-Louis Morel, from his Perl package
Win32::Console::ANSI. I removed the codepage conversion ("\e(") and added
WriteConsole hooking.
v1.01, 11 & 12 March, 2006:
disable when console has disabled processed output;
\e[5m (blink) is the same as \e[4m (underline);
do not conceal control characters (0 to 31);
\e[m will restore original color.
v1.10, 22 February, 2009:
fix MyWriteConsoleW for strings longer than the buffer;
initialise attributes to current;
hook into child processes.
v1.11, 28 February, 2009:
fix hooking into child processes (only do console executables).
v1.12, 9 March, 2009:
really fix hooking (I didn't realise MinGW didn't generate relocations).
v1.13, 21 & 27 March, 2009:
alternate injection method, to work with DEP;
use Unicode and the current output code page (not OEMCP).
v1.14, 3 April, 2009:
fix test for empty import section.
v1.15, 17 May, 2009:
properly update lpNumberOfCharsWritten in MyWriteConsoleA.
v1.20, 26 & 29 May, 17 to 21 June, 2009:
create an ANSICON environment variable;
hook GetEnvironmentVariable to create ANSICON dynamically;
use another injection method.
v1.22, 5 October, 2009:
hook LoadLibrary to intercept the newly loaded functions.
v1.23, 11 November, 2009:
unload gracefully;
conceal characters by making foreground same as background;
reverse the bold/underline attributes, too.
v1.25, 15, 20 & 21 July, 2010:
hook LoadLibraryEx (now cscript works);
Win7 support.
v1.30, 3 August to 7 September, 2010:
x64 support.
v1.31, 13 & 19 November, 2010:
fix multibyte conversion problems.
v1.32, 4 to 22 December, 2010:
test for lpNumberOfCharsWritten/lpNumberOfBytesWritten being NULL;
recognise DSR and xterm window title;
ignore sequences starting with \e[? & \e[>;
close the handles opened by CreateProcess.
v1.40, 25 & 26 February, 1 March, 2011:
hook GetProcAddress, addresses issues with .NET (work with PowerShell);
implement SO & SI to use the DEC Special Graphics Character Set (enables
line drawing via ASCII); ignore \e(X & \e)X (where X is any character);
add \e[?25h & \e[?25l to show/hide the cursor (DECTCEM).
v1.50, 7 to 14 December, 2011:
added dynamic environment variable ANSICON_VER to return version;
read ANSICON_EXC environment variable to exclude selected modules;
read ANSICON_GUI environment variable to hook selected GUI programs;
read ANSICON_DEF environment variable to set the default GR;
transfer current GR to child, read it on exit.
v1.51, 15 January, 5, 22 & 24 February, 2012:
added log mask 16 to log all the imported modules of imported modules;
ignore the version within the core API DLL names;
fix 32-bit process trying to identify 64-bit process;
hook _lwrite & _hwrite.
v1.52, 10 April, 1 & 2 June, 2012:
use ansicon.exe to enable 32-bit to inject into 64-bit;
implement \e[39m & \e[49m (only setting color, nothing else);
added the character/line equivalents (keaj`) of the cursor movement
sequences (ABCDG), as well as vertical absolute (d) and erase characters
(X).
v1.53, 12 June, 2012:
fixed Update_GRM when running multiple processes (e.g. "cl /MP").
v1.60, 22 to 24 November, 2012:
alternative method to obtain LLW for 64->32 injection;
support for VC6 (remove section pragma, rename isdigit to is_digit).
v1.61, 14 February, 2013:
go back to using ANSI-LLW.exe for 64->32 injection.
v1.62, 17 & 18 July, 2013:
another method to obtain LLW for 64->32 injection.
v1.64, 2 August, 2013:
better method of determining a console handle (see IsConsoleHandle).
v1.65, 28 August, 2013:
fix \e[K (was using window, not buffer).
v1.66, 20 & 21 September, 2013:
fix 32-bit process trying to detect 64-bit process.
v1.70, 25 January to 26 February, 2014:
don't hook ourself from LoadLibrary or LoadLibraryEx;
update the LoadLibraryEx flags that should not cause hooking;
inject by manipulating the import directory table; for 64-bit AnyCPU use
ntdll's LdrLoadDll via CreateRemoteThread;
restore original attributes on detach (for LoadLibrary/FreeLibrary usage);
log: remove the quotes around the CreateProcess command line string and
distinguish NULL and "" args;
attributes (and saved position) are local to each console window;
exclude entire programs, by not using an extension in ANSICON_EXC;
hook modules injected via CreateRemoteThread+LoadLibrary;
hook all modules loaded due to LoadLibrary, not just the specified;
don't hook a module that's already hooked us;
better parsing of escape & CSI sequences;
ignore xterm 38 & 48 SGR values;
change G1 blank from space to U+00A0 - No-Break Space;
use window height, not buffer;
added more sequences;
don't add a newline immediately after a wrap;
restore cursor visibility on unload.
v1.71, 23 October, 2015:
add _CRT_NON_CONFORMING_WCSTOK define for VS2015.
v1.72, 14 to 24 December, 2015:
recognize the standard handle defines in WriteFile;
minor speed improvement by caching GetConsoleMode;
keep track of three handles (ostensibly stdout, stderr and a file);
test a DOS header exists before writing to e_oemid;
more flexible/robust handling of data directories;
files writing to the console will always succeed;
log: use API file functions and a custom printf;
add a blank line between processes;
set function name for MyWriteConsoleA;
scan imports from "kernel32" (without extension);
added dynamic environment variable CLICOLOR;
removed _hwrite (it's the same address as _lwrite);
join multibyte characters split across separate writes;
remove wcstok, avoiding potential interference with the host;
similarly, use a private heap instead of malloc.
v1.80, 26 October to 21 December, 2017:
fix unloading;
revert back to (re)storing buffer cursor position;
increase cache to five handles;
hook CreateFile & CreateConsoleScreenBuffer to enable readable handles;
fix cursor report with duplicated digits (e.g. "11" was just "1");
preserve escape that isn't part of a sequence;
fix escape followed by CRM in control mode;
use the system default sound for the bell;
add DECPS Play Sound;
use intermediate byte '+' to use buffer, not window;
ESC followed by a control character will display that character;
added palette sequences;
change the scan lines in the graphics set to their actual Unicode chars;
added IND, NEL & RI (using buffer, in keeping with LF);
added DA, DECCOLM, DECNCSM, DECSC & DECRC (with SGR & G0);
partially support SCS (just G0 as DEC special & ASCII);
an explicit zero parameter should still default to one;
restrict parameters to a maximum value of 32767;
added tab handling;
added the bright SGR colors, recognised the system indices;
added insert mode;
BS/CUB/HPB after wrap will move back to the previous line(s);
added DECOM, DECSTBM, SD & SU.
*/
#include "ansicon.h"
#include "version.h"
#include <mmsystem.h>
#ifndef SND_SENTRY
#define SND_SENTRY 0x80000
#endif
#define is_digit(c) ('0' <= (c) && (c) <= '9')
// ========== Global variables and constants
HANDLE hConOut; // handle to CONOUT$
WORD orgattr; // original attributes
DWORD orgmode; // original mode
CONSOLE_CURSOR_INFO orgcci; // original cursor state
HANDLE hHeap; // local memory heap
HANDLE hBell;
#define CACHE 5
struct Cache
{
HANDLE h;
DWORD mode;
} cache[CACHE];
#define ESC '\x1B' // ESCape character
#define BEL '\x07' // BELl
#define HT '\x09' // Horizontal Tabulation
#define SO '\x0E' // Shift Out
#define SI '\x0F' // Shift In
#define MAX_ARG 16 // max number of args in an escape sequence
int state; // automata state
TCHAR prefix; // escape sequence prefix ( '[', ']' or '(' );
TCHAR prefix2; // secondary prefix ( '?' or '>' );
TCHAR suffix; // escape sequence suffix
TCHAR suffix2; // escape sequence secondary suffix
int es_argc; // escape sequence args count
int es_argv[MAX_ARG]; // escape sequence args
TCHAR Pt_arg[MAX_PATH*2]; // text parameter for Operating System Command
int Pt_len;
BOOL shifted, G0_special, SaveG0;
BOOL awm = TRUE; // autowrap mode
BOOL im, om, tb_margins; // insert mode, origin mode, top/bottom margins
int top_margin, bot_margin;
int screen_top = -1; // initial window top when cleared
// DEC Special Graphics Character Set from
// http://vt100.net/docs/vt220-rm/table2-4.html
// Some of these may not look right, depending on the font and code page (in
// particular, the Control Pictures probably won't work at all).
const WCHAR G1[] =
{
L'\x00a0', // _ - No-Break Space
L'\x2666', // ` - Black Diamond Suit
L'\x2592', // a - Medium Shade
L'\x2409', // b - HT
L'\x240c', // c - FF
L'\x240d', // d - CR
L'\x240a', // e - LF
L'\x00b0', // f - Degree Sign
L'\x00b1', // g - Plus-Minus Sign
L'\x2424', // h - NL
L'\x240b', // i - VT
L'\x2518', // j - Box Drawings Light Up And Left
L'\x2510', // k - Box Drawings Light Down And Left
L'\x250c', // l - Box Drawings Light Down And Right
L'\x2514', // m - Box Drawings Light Up And Right
L'\x253c', // n - Box Drawings Light Vertical And Horizontal
L'\x23ba', // o - Horizontal Scan Line-1
L'\x23bb', // p - Horizontal Scan Line-3
L'\x2500', // q - Box Drawings Light Horizontal (SCAN 5)
L'\x23bc', // r - Horizontal Scan Line-7
L'\x23bd', // s - Horizontal Scan Line-9
L'\x251c', // t - Box Drawings Light Vertical And Right
L'\x2524', // u - Box Drawings Light Vertical And Left
L'\x2534', // v - Box Drawings Light Up And Horizontal
L'\x252c', // w - Box Drawings Light Down And Horizontal
L'\x2502', // x - Box Drawings Light Vertical
L'\x2264', // y - Less-Than Or Equal To
L'\x2265', // z - Greater-Than Or Equal To
L'\x03c0', // { - Greek Small Letter Pi
L'\x2260', // | - Not Equal To
L'\x00a3', // } - Pound Sign
L'\x00b7', // ~ - Middle Dot
};
#define FIRST_G1 '_'
#define LAST_G1 '~'
// color constants
#define FOREGROUND_BLACK 0
#define FOREGROUND_WHITE FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE
#define BACKGROUND_BLACK 0
#define BACKGROUND_WHITE BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE
const BYTE foregroundcolor[16] =
{
FOREGROUND_BLACK, // black foreground
FOREGROUND_RED, // red foreground
FOREGROUND_GREEN, // green foreground
FOREGROUND_RED | FOREGROUND_GREEN, // yellow foreground
FOREGROUND_BLUE, // blue foreground
FOREGROUND_BLUE | FOREGROUND_RED, // magenta foreground
FOREGROUND_BLUE | FOREGROUND_GREEN, // cyan foreground
FOREGROUND_WHITE, // white foreground
FOREGROUND_INTENSITY | FOREGROUND_BLACK,
FOREGROUND_INTENSITY | FOREGROUND_RED,
FOREGROUND_INTENSITY | FOREGROUND_GREEN,
FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN,
FOREGROUND_INTENSITY | FOREGROUND_BLUE,
FOREGROUND_INTENSITY | FOREGROUND_BLUE | FOREGROUND_RED,
FOREGROUND_INTENSITY | FOREGROUND_BLUE | FOREGROUND_GREEN,
FOREGROUND_INTENSITY | FOREGROUND_WHITE
};
const BYTE backgroundcolor[16] =
{
BACKGROUND_BLACK, // black background
BACKGROUND_RED, // red background
BACKGROUND_GREEN, // green background
BACKGROUND_RED | BACKGROUND_GREEN, // yellow background
BACKGROUND_BLUE, // blue background
BACKGROUND_BLUE | BACKGROUND_RED, // magenta background
BACKGROUND_BLUE | BACKGROUND_GREEN, // cyan background
BACKGROUND_WHITE, // white background
BACKGROUND_INTENSITY | BACKGROUND_BLACK,
BACKGROUND_INTENSITY | BACKGROUND_RED,
BACKGROUND_INTENSITY | BACKGROUND_GREEN,
BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN,
BACKGROUND_INTENSITY | BACKGROUND_BLUE,
BACKGROUND_INTENSITY | BACKGROUND_BLUE | BACKGROUND_RED,
BACKGROUND_INTENSITY | BACKGROUND_BLUE | BACKGROUND_GREEN,
BACKGROUND_INTENSITY | BACKGROUND_WHITE
};
const BYTE attr2ansi[16] = // map console attribute to ANSI number
{ // or vice versa
0, // black
4, // blue
2, // green
6, // cyan
1, // red
5, // magenta
3, // yellow
7, // white
8, // bright black
12, // bright blue
10, // bright green
14, // bright cyan
9, // bright red
13, // bright magenta
11, // bright yellow
15, // bright white
};
typedef struct _CONSOLE_SCREEN_BUFFER_INFOX {
ULONG cbSize;
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
WORD wPopupAttributes;
BOOL bFullscreenSupported;
COLORREF ColorTable[16];
} CONSOLE_SCREEN_BUFFER_INFOX, *PCONSOLE_SCREEN_BUFFER_INFOX;
typedef BOOL (WINAPI *PHCSBIX)(
HANDLE hConsoleOutput,
PCONSOLE_SCREEN_BUFFER_INFOX lpConsoleScreenBufferInfoEx
);
PHCSBIX GetConsoleScreenBufferInfoX, SetConsoleScreenBufferInfoX;
// Reduce verbosity.
#define CURPOS dwCursorPosition
#define ATTR Info.wAttributes
#define WIDTH Info.dwSize.X
#define HEIGHT Info.dwSize.Y
#define CUR Info.CURPOS
#define WIN Info.srWindow
#define TOP WIN.Top
#define BOTTOM WIN.Bottom
#define LAST (HEIGHT - 1)
#define LEFT 0
#define RIGHT (WIDTH - 1)
#define MAX_TABS 2048
typedef struct
{
BYTE foreground; // ANSI base color (0 to 7; add 30)
BYTE background; // ANSI base color (0 to 7; add 40)
BYTE bold; // console FOREGROUND_INTENSITY bit
BYTE underline; // console BACKGROUND_INTENSITY bit
BYTE rvideo; // swap foreground/bold & background/underline
BYTE concealed; // set foreground/bold to background/underline
BYTE reverse; // swap console foreground & background attributes
} SGR;
typedef struct
{
SGR sgr, SaveSgr;
WORD SaveAttr;
BYTE crm; // showing control characters?
COORD SavePos; // saved cursor position
COLORREF palette[16];
SHORT buf_width; // buffer width prior to setting 132 columns
SHORT win_width; // window width prior to setting 132 columns
BYTE noclear; // don't clear the screen on column mode change
BYTE tabs; // handle tabs directly
BYTE tab_stop[MAX_TABS];
} STATE, *PSTATE;
PSTATE pState;
HANDLE hMap;
void set_ansicon( PCONSOLE_SCREEN_BUFFER_INFO );
void get_state( void )
{
TCHAR buf[64];
HWND hwnd;
BOOL init;
HANDLE hConOut;
CONSOLE_SCREEN_BUFFER_INFO Info;
CONSOLE_SCREEN_BUFFER_INFOX csbix;
static STATE state; // on the odd chance file mapping fails
if (pState != NULL)
return;
hwnd = GetConsoleWindow();
if (hwnd == NULL)
return;
wsprintf( buf, L"ANSICON_State_%X", PtrToUint( hwnd ) );
hMap = CreateFileMapping( INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE,
0, sizeof(STATE), buf );
if (hMap == NULL)
{
no_go:
DEBUGSTR( 1, "File mapping failed (%u) - using default state",
GetLastError() );
pState = &state;
goto do_init;
}
init = (GetLastError() != ERROR_ALREADY_EXISTS);
pState = MapViewOfFile( hMap, FILE_MAP_ALL_ACCESS, 0, 0, 0 );
if (pState == NULL)
{
CloseHandle( hMap );
hMap = NULL;
goto no_go;
}
if (init)
{
do_init:
hConOut = CreateFile( L"CONOUT$", GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL );
csbix.cbSize = sizeof(csbix);
if (GetConsoleScreenBufferInfoX &&
GetConsoleScreenBufferInfoX( hConOut, &csbix ))
{
Info.dwSize = csbix.dwSize;
ATTR = csbix.wAttributes;
WIN = csbix.srWindow;
memcpy( pState->palette, csbix.ColorTable, sizeof(csbix.ColorTable) );
}
else if (!GetConsoleScreenBufferInfo( hConOut, &Info ))
{
DEBUGSTR( 1, "Failed to get screen buffer info (%u) - assuming defaults",
GetLastError() );
ATTR = 7;
WIDTH = 80;
HEIGHT = 300;
WIN.Left = 0;
WIN.Right = 79;
TOP = 0;
BOTTOM = 24;
}
if (GetEnvironmentVariable( L"ANSICON_REVERSE", NULL, 0 ))
{
SetEnvironmentVariable( L"ANSICON_REVERSE", NULL );
pState->sgr.reverse = TRUE;
pState->sgr.foreground = attr2ansi[(ATTR >> 4) & 7];
pState->sgr.background = attr2ansi[ATTR & 7];
pState->sgr.bold = (ATTR & BACKGROUND_INTENSITY) >> 4;
pState->sgr.underline = (ATTR & FOREGROUND_INTENSITY) << 4;
}
else
{
pState->sgr.foreground = attr2ansi[ATTR & 7];
pState->sgr.background = attr2ansi[(ATTR >> 4) & 7];
pState->sgr.bold = ATTR & FOREGROUND_INTENSITY;
pState->sgr.underline = ATTR & BACKGROUND_INTENSITY;
}
if (!GetEnvironmentVariable( L"ANSICON_DEF", NULL, 0 ))
{
TCHAR def[4];
LPTSTR a = def;
if (pState->sgr.reverse)
{
*a++ = '-';
ATTR = ((ATTR >> 4) & 15) | ((ATTR & 15) << 4);
}
wsprintf( a, L"%X", ATTR & 255 );
SetEnvironmentVariable( L"ANSICON_DEF", def );
}
set_ansicon( &Info );
CloseHandle( hConOut );
}
}
// Search an environment variable for a string.
BOOL search_env( LPCTSTR var, LPCTSTR val )
{
static LPTSTR env;
static DWORD env_len;
DWORD len;
BOOL not;
LPTSTR end;
len = GetEnvironmentVariable( var, env, env_len );
if (len == 0)
return FALSE;
if (len > env_len)
{
LPTSTR tmp = (env == NULL) ? HeapAlloc( hHeap, 0, TSIZE(len) )
: HeapReAlloc( hHeap, 0, env, TSIZE(len) );
if (tmp == NULL)
return FALSE;
env = tmp;
env_len = (DWORD)HeapSize( hHeap, 0, env );
GetEnvironmentVariable( var, env, env_len );
}
not = (*env == '!');
if (not && env[1] == '\0')
return TRUE;
end = env + not;
while (*end != '\0')
{
var = end;
do
{
if (*end++ == ';')
{
end[-1] = '\0';
break;
}
} while (*end != '\0');
if (_wcsicmp( val, var ) == 0)
return !not;
}
return not;
}
// ========== Print Buffer functions
#define BUFFER_SIZE 2048
int nCharInBuffer;
WCHAR ChBuffer[BUFFER_SIZE];
WCHAR ChPrev;
int nWrapped;
void MoveDown( BOOL home );
// Set the cursor position, resetting the wrap flag.
void set_pos( int x, int y )
{
COORD pos = { x, y };
SetConsoleCursorPosition( hConOut, pos );
nWrapped = 0;
}
//-----------------------------------------------------------------------------
// FlushBuffer()
// Writes the buffer to the console and empties it.
//-----------------------------------------------------------------------------
void FlushBuffer( void )
{
DWORD nWritten;
if (nCharInBuffer <= 0) return;
if (!awm && !im)
{
if (pState->crm)
{
SetConsoleMode( hConOut, cache[0].mode & ~ENABLE_PROCESSED_OUTPUT );
WriteConsole( hConOut, ChBuffer, nCharInBuffer, &nWritten, NULL );
SetConsoleMode( hConOut, cache[0].mode );
}
else
WriteConsole( hConOut, ChBuffer, nCharInBuffer, &nWritten, NULL );
}
else
{
HANDLE hConWrap;
CONSOLE_CURSOR_INFO cci;
CONSOLE_SCREEN_BUFFER_INFO Info, wi;
if (nCharInBuffer < 4 && !im && !tb_margins)
{
LPWSTR b = ChBuffer;
do
{
WriteConsole( hConOut, b, 1, &nWritten, NULL );
if (*b != '\r' && *b != '\b' && *b != '\a')
{
GetConsoleScreenBufferInfo( hConOut, &Info );
if (CUR.X == 0)
++nWrapped;
}
} while (++b, --nCharInBuffer);
}
else
{
// To detect wrapping of multiple characters, create a new buffer, write
// to the top of it and see if the cursor changes line. This doesn't
// always work on the normal buffer, since if you're already on the last
// line, wrapping scrolls everything up and still leaves you on the last.
hConWrap = CreateConsoleScreenBuffer( GENERIC_READ|GENERIC_WRITE, 0, NULL,
CONSOLE_TEXTMODE_BUFFER, NULL );
// Even though the buffer isn't visible, the cursor still shows up.
cci.dwSize = 1;
cci.bVisible = FALSE;
SetConsoleCursorInfo( hConWrap, &cci );
// Ensure the buffer is the same width (it gets created using the window
// width) and contains sufficient lines.
GetConsoleScreenBufferInfo( hConOut, &Info );
if (WIN.Right - WIN.Left + 1 != WIDTH ||
BOTTOM - TOP < 2 * nCharInBuffer % WIDTH)
{
HEIGHT = 2 * nCharInBuffer % WIDTH + 1;
SetConsoleScreenBufferSize( hConWrap, Info.dwSize );
}
// Put the cursor on the top line, in the same column.
wi.CURPOS.X = CUR.X;
wi.CURPOS.Y = 0;
SetConsoleCursorPosition( hConWrap, wi.CURPOS );
if (pState->crm)
SetConsoleMode( hConWrap, (awm) ? ENABLE_WRAP_AT_EOL_OUTPUT : 0 );
else if (!awm)
SetConsoleMode( hConWrap, ENABLE_PROCESSED_OUTPUT );
WriteConsole( hConWrap, ChBuffer, nCharInBuffer, &nWritten, NULL );
GetConsoleScreenBufferInfo( hConWrap, &wi );
if (tb_margins && CUR.Y + wi.CURPOS.Y > TOP + bot_margin)
{
if (CUR.Y > TOP + bot_margin)
{
// If we're at the bottom of the window, outside the margins, then
// just keep overwriting the last line.
if (CUR.Y + wi.CURPOS.Y > BOTTOM)
{
PCHAR_INFO row = HeapAlloc( hHeap, 0, WIDTH * sizeof(CHAR_INFO) );
if (row != NULL)
{
COORD s, c;
SMALL_RECT r;
s.X = WIDTH;
s.Y = 1;
c.X = c.Y = 0;
for (r.Top = 0; r.Top <= wi.CURPOS.Y; ++r.Top)
{
if (r.Top == 0)
{
r.Left = CUR.X;
r.Right = RIGHT;
}
else if (r.Top == wi.CURPOS.Y)
{
r.Left = LEFT;
r.Right = wi.CURPOS.X - 1;
}
else
{
r.Left = LEFT;
r.Right = RIGHT;
}
r.Bottom = r.Top;
ReadConsoleOutput( hConWrap, row, s, c, &r );
r.Top = r.Bottom = CUR.Y;
WriteConsoleOutput( hConOut, row, s, c, &r );
if (CUR.Y != BOTTOM)
++CUR.Y;
}
HeapFree( hHeap, 0, row );
CloseHandle( hConWrap );
nCharInBuffer = nWrapped = 0;
return;
}
}
}
else if (wi.CURPOS.Y > bot_margin - top_margin)
{
// The line is bigger than the scroll region, copy that portion.
PCHAR_INFO row = HeapAlloc( hHeap, 0, (bot_margin - top_margin + 1)
* WIDTH * sizeof(CHAR_INFO) );
if (row != NULL)
{
COORD s, c;
SMALL_RECT r;
s.X = WIDTH;
s.Y = bot_margin - top_margin + 1;
c.X = c.Y = 0;
r.Left = LEFT;
r.Right = RIGHT;
r.Bottom = wi.CURPOS.Y;
r.Top = r.Bottom - (bot_margin - top_margin);
ReadConsoleOutput( hConWrap, row, s, c, &r );
r.Top = TOP + top_margin;
r.Bottom = TOP + bot_margin;
WriteConsoleOutput( hConOut, row, s, c, &r );
HeapFree( hHeap, 0, row );
CloseHandle( hConWrap );
nWrapped = bot_margin - top_margin;
nCharInBuffer = 0;
return;
}
}
else
{
// Scroll the region, then write as normal.
SMALL_RECT sr;
COORD c;
CHAR_INFO ci;
ci.Char.UnicodeChar = ' ';
ci.Attributes = ATTR;
c.X =
sr.Left = LEFT;
sr.Right = RIGHT;
sr.Top = TOP + top_margin;
sr.Bottom = TOP + bot_margin;
c.Y = sr.Top - wi.CURPOS.Y;
ScrollConsoleScreenBuffer( hConOut, &sr, &sr, c, &ci );
CUR.Y -= wi.CURPOS.Y;
SetConsoleCursorPosition( hConOut, CUR );
}
}
nWrapped += wi.CURPOS.Y;
CloseHandle( hConWrap );
if (im && !nWrapped)
{
SMALL_RECT sr, cr;
CHAR_INFO ci; // unused, but necessary
cr.Top = cr.Bottom = sr.Top = sr.Bottom = CUR.Y;
cr.Right = sr.Right = RIGHT;
sr.Left = CUR.X;
cr.Left = CUR.X = wi.CURPOS.X;
ScrollConsoleScreenBuffer( hConOut, &sr, &cr, CUR, &ci );
}
if (pState->crm)
{
SetConsoleMode( hConOut, cache[0].mode & ~ENABLE_PROCESSED_OUTPUT );
WriteConsole( hConOut, ChBuffer, nCharInBuffer, &nWritten, NULL );
SetConsoleMode( hConOut, cache[0].mode );
}
else
WriteConsole( hConOut, ChBuffer, nCharInBuffer, &nWritten, NULL );
}
}
nCharInBuffer = 0;
}
//-----------------------------------------------------------------------------
// PushBuffer( WCHAR c )
// Adds a character in the buffer.
//-----------------------------------------------------------------------------
void PushBuffer( WCHAR c )
{
CONSOLE_SCREEN_BUFFER_INFO Info;
ChPrev = c;
if (c == '\n')
{
if (pState->crm)
ChBuffer[nCharInBuffer++] = c;
FlushBuffer();
// Avoid writing the newline if wrap has already occurred.
GetConsoleScreenBufferInfo( hConOut, &Info );
if (pState->crm)
{
// If we're displaying controls, then the only way we can be on the left
// margin is if wrap occurred.
if (CUR.X != 0)
MoveDown( TRUE );
}
else
{
BOOL nl = TRUE;
if (nWrapped)
{
// It's wrapped, but was anything more written? Look at the current
// row, checking that each character is space in current attributes.
// If it's all blank we can drop the newline. If the cursor isn't
// already at the margin, then it was spaces or tabs that caused the
// wrap, which can be ignored and overwritten.
CHAR_INFO blank;
PCHAR_INFO row = HeapAlloc( hHeap, 0, WIDTH * sizeof(CHAR_INFO) );
if (row != NULL)
{
COORD s, c;
SMALL_RECT r;
s.X = WIDTH;
s.Y = 1;
c.X = c.Y = 0;
r.Left = LEFT;
r.Right = RIGHT;
r.Top = r.Bottom = CUR.Y;
ReadConsoleOutput( hConOut, row, s, c, &r );
blank.Char.UnicodeChar = ' ';
blank.Attributes = ATTR;
while (*(PDWORD)&row[c.X] == *(PDWORD)&blank)
{
if (++c.X == s.X)
{
if (CUR.X != 0)
{
CUR.X = 0;
SetConsoleCursorPosition( hConOut, CUR );
}
nl = FALSE;
break;
}
}
HeapFree( hHeap, 0, row );
}
nWrapped = 0;
}
if (nl)
MoveDown( TRUE );
}
}
else if (c == '\b')
{
BOOL bs = FALSE;
FlushBuffer();
if (nWrapped)
{
GetConsoleScreenBufferInfo( hConOut, &Info );
if (CUR.X == 0)
{
CUR.X = RIGHT;
CUR.Y--;
SetConsoleCursorPosition( hConOut, CUR );
--nWrapped;
bs = TRUE;
}
}
if (!bs)
ChBuffer[nCharInBuffer++] = c;
}
else
{
if (shifted && c >= FIRST_G1 && c <= LAST_G1)
c = G1[c-FIRST_G1];
ChBuffer[nCharInBuffer] = c;
if (++nCharInBuffer == BUFFER_SIZE)
FlushBuffer();
}
}
//-----------------------------------------------------------------------------
// SendSequence( LPTSTR seq )
// Send the string to the input buffer.
//-----------------------------------------------------------------------------
void SendSequence( LPTSTR seq )
{
DWORD out;
PINPUT_RECORD in;
DWORD len;
HANDLE hStdIn = GetStdHandle( STD_INPUT_HANDLE );
in = HeapAlloc( hHeap, HEAP_ZERO_MEMORY, 2 * wcslen( seq ) * sizeof(*in) );
if (in == NULL)
return;
for (len = 0; *seq; len += 2, ++seq)
{
in[len+0].EventType =
in[len+1].EventType = KEY_EVENT;
in[len+0].Event.KeyEvent.wRepeatCount =
in[len+1].Event.KeyEvent.wRepeatCount = 1;
in[len+0].Event.KeyEvent.uChar.UnicodeChar =
in[len+1].Event.KeyEvent.uChar.UnicodeChar = *seq;
in[len+0].Event.KeyEvent.bKeyDown = TRUE;
}
WriteConsoleInput( hStdIn, in, len, &out );
HeapFree( hHeap, 0, in );
}
void send_palette_sequence( COLORREF c )
{
BYTE r, g, b;
TCHAR buf[16];
r = GetRValue( c );
g = GetGValue( c );
b = GetBValue( c );
if ((c & 0x0F0F0F) == ((c & 0xF0F0F0) >> 4))
wsprintf( buf, L"#%X%X%X", r & 0xF, g & 0xF, b & 0xF );
else
wsprintf( buf, L"#%02X%02X%02X", r, g, b );
SendSequence( buf );
}
// Clear existing tabs and set tab stops at every size columns.
void init_tabs( int size )
{
int i;
memset( pState->tab_stop, FALSE, MAX_TABS );
for (i = 0; i < MAX_TABS; i += size)
pState->tab_stop[i] = TRUE;
pState->tabs = TRUE;
}
// ========== Print functions
//-----------------------------------------------------------------------------
// InterpretEscSeq()
// Interprets the last escape sequence scanned by ParseAndPrintString
// prefix escape sequence prefix
// es_argc escape sequence args count
// es_argv[] escape sequence args array
// suffix escape sequence suffix
//
// for instance, with \e[33;45;1m we have
// prefix = '[',
// es_argc = 3, es_argv[0] = 33, es_argv[1] = 45, es_argv[2] = 1
// suffix = 'm'
//-----------------------------------------------------------------------------
void InterpretEscSeq( void )
{
int i;
int p1, p2;
WORD attribut;
CONSOLE_SCREEN_BUFFER_INFO Info;
CONSOLE_CURSOR_INFO CursInfo;
DWORD len, NumberOfCharsWritten;
COORD Pos;
SMALL_RECT Rect;
CHAR_INFO CharInfo;
DWORD mode;
SHORT top, bottom;
#define FillBlank( len, Pos ) \
FillConsoleOutputCharacter( hConOut, ' ', len, Pos, &NumberOfCharsWritten );\
FillConsoleOutputAttribute( hConOut, ATTR, len, Pos, &NumberOfCharsWritten )
if (prefix == '[')
{
if (prefix2 == '?')
{
if (suffix == 'h' || suffix == 'l')
{
for (i = 0; i < es_argc; i++)
switch (es_argv[i])
{
case 25: // DECTCEM
GetConsoleCursorInfo( hConOut, &CursInfo );
CursInfo.bVisible = (suffix == 'h');
SetConsoleCursorInfo( hConOut, &CursInfo );
break;
case 7: // DECAWM
awm = (suffix == 'h');
mode = cache[0].mode;
if (awm)
mode |= ENABLE_WRAP_AT_EOL_OUTPUT;
else
mode &= ~ENABLE_WRAP_AT_EOL_OUTPUT;
SetConsoleMode( hConOut, mode );
break;
case 6: // DECOM
om = (suffix == 'h');
break;
case 95: // DECNCSM
pState->noclear = (suffix == 'h');
break;
case 3: // DECCOLM
{
COORD buf;
SMALL_RECT win;
tb_margins = FALSE;
buf.X = (suffix == 'l') ? pState->buf_width : 132;
if (buf.X != 0)
{
GetConsoleScreenBufferInfo( hConOut, &Info );
buf.Y = HEIGHT;
win.Left = LEFT;
win.Top = TOP;
win.Bottom = BOTTOM;
if (suffix == 'h')
{
pState->buf_width = WIDTH;
pState->win_width = WIN.Right - WIN.Left;
win.Right = 131;
}
else
{
win.Right = pState->win_width;
pState->buf_width = 0;
}
// The buffer cannot be smaller than the window; the window
// cannot be bigger than the buffer.
if (WIN.Right - WIN.Left > win.Right)
{
SetConsoleWindowInfo( hConOut, TRUE, &win );
SetConsoleScreenBufferSize( hConOut, buf );
}
else
{
SetConsoleScreenBufferSize( hConOut, buf );
SetConsoleWindowInfo( hConOut, TRUE, &win );
}
}
// Even if the screen is not cleared, scroll in a new window the
// first time this is used.
if (pState->noclear &&
(suffix2 == '+' || (TOP == screen_top && CUR.Y != LAST)))
{
set_pos( LEFT, (suffix2 == '+') ? 0 : TOP );
break;
}
prefix2 = 0;
es_argv[0] = 2;
suffix = 'J';
break;
}
}
}
else if (suffix == 'W') // DECST8C
{
if (es_argv[0] != 5 || es_argc > 2) return;
if (es_argc == 1) es_argv[1] = 8;
init_tabs( es_argv[1] );
return;
}
}
// Ignore any other private sequences.
if (prefix2 != 0)
return;
// Even an explicit parameter of 0 should be defaulted to 1.
p1 = (es_argv[0] == 0) ? 1 : es_argv[0];
p2 = (es_argv[1] == 0) ? 1 : es_argv[1];
GetConsoleScreenBufferInfo( hConOut, &Info );
if (suffix2 == '+')
{
top = 0;
bottom = LAST;
}
else
{
top = TOP;
bottom = BOTTOM;
}
switch (suffix)
{
case 'm': // SGR
if (es_argc == 0) es_argc++; // ESC[m == ESC[0m
for (i = 0; i < es_argc; i++)
{
if (30 <= es_argv[i] && es_argv[i] <= 37)
{
pState->sgr.foreground = es_argv[i] - 30;
}
else if (40 <= es_argv[i] && es_argv[i] <= 47)
{
pState->sgr.background = es_argv[i] - 40;
}
else if (90 <= es_argv[i] && es_argv[i] <= 97)
{
pState->sgr.foreground = es_argv[i] - 90 + 8;
}
else if (100 <= es_argv[i] && es_argv[i] <= 107)
{
pState->sgr.background = es_argv[i] - 100 + 8;
}
else if (es_argv[i] == 38 || es_argv[i] == 48)
{
// This is technically incorrect, but it's what xterm does, so
// that's what we do. According to T.416 (ISO 8613-6), there is
// only one parameter, which is divided into elements. So where
// xterm does "38;2;R;G;B" it should really be "38:2:I:R:G:B" (I is
// a color space identifier).
if (i+1 < es_argc)
{
if (es_argv[i+1] == 2) // rgb
i += 4;
else if (es_argv[i+1] == 5) // index
{
if (i+2 < es_argc && es_argv[i+2] < 16)
{
if (es_argv[i] == 38)
{
pState->sgr.foreground = es_argv[i+2];
pState->sgr.bold = es_argv[i+2] & FOREGROUND_INTENSITY;
}
else
{
pState->sgr.background = es_argv[i+2];
pState->sgr.underline = es_argv[i+2] & BACKGROUND_INTENSITY;
}
}
i += 2;
}
}
}
else switch (es_argv[i])
{
case 0:
case 39:
case 49:
{
TCHAR def[4];
int a;
*def = '7'; def[1] = '\0';
GetEnvironmentVariable( L"ANSICON_DEF", def, lenof(def) );
a = wcstol( def, NULL, 16 );
pState->sgr.reverse = FALSE;
if (a < 0)
{
pState->sgr.reverse = TRUE;
a = -a;
}
if (es_argv[i] != 49)
pState->sgr.foreground = attr2ansi[a & 7];
if (es_argv[i] != 39)
pState->sgr.background = attr2ansi[(a >> 4) & 7];
if (es_argv[i] == 0)
{
if (es_argc == 1)
{
pState->sgr.bold = a & FOREGROUND_INTENSITY;
pState->sgr.underline = a & BACKGROUND_INTENSITY;
}
else
{
pState->sgr.bold = 0;
pState->sgr.underline = 0;
}
pState->sgr.rvideo = 0;
pState->sgr.concealed = 0;
}
}
break;
case 1: pState->sgr.bold = FOREGROUND_INTENSITY; break;
case 5: // blink
case 4: pState->sgr.underline = BACKGROUND_INTENSITY; break;
case 7: pState->sgr.rvideo = 1; break;
case 8: pState->sgr.concealed = 1; break;
case 21: // oops, this actually turns on double underline
// but xterm turns off bold too, so that's alright
case 22: pState->sgr.bold = 0; break;
case 25:
case 24: pState->sgr.underline = 0; break;
case 27: pState->sgr.rvideo = 0; break;
case 28: pState->sgr.concealed = 0; break;
}
}
if (pState->sgr.concealed)
{
if (pState->sgr.rvideo)
{
attribut = foregroundcolor[pState->sgr.foreground]
| backgroundcolor[pState->sgr.foreground];
if (pState->sgr.bold)
attribut |= FOREGROUND_INTENSITY | BACKGROUND_INTENSITY;
}
else
{
attribut = foregroundcolor[pState->sgr.background]
| backgroundcolor[pState->sgr.background];
if (pState->sgr.underline)
attribut |= FOREGROUND_INTENSITY | BACKGROUND_INTENSITY;
}
}
else if (pState->sgr.rvideo)
{
attribut = foregroundcolor[pState->sgr.background]
| backgroundcolor[pState->sgr.foreground];
if (pState->sgr.bold)
attribut |= BACKGROUND_INTENSITY;
if (pState->sgr.underline)
attribut |= FOREGROUND_INTENSITY;
}
else
attribut = foregroundcolor[pState->sgr.foreground] | pState->sgr.bold
| backgroundcolor[pState->sgr.background] | pState->sgr.underline;
if (pState->sgr.reverse)
attribut = ((attribut >> 4) & 15) | ((attribut & 15) << 4);
SetConsoleTextAttribute( hConOut, attribut );
return;
case 'J': // ED
if (es_argc > 1) return; // ESC[J == ESC[0J
switch (es_argv[0])
{
case 0: // ESC[0J erase from cursor to end of display
len = (bottom - CUR.Y) * WIDTH + WIDTH - CUR.X;
FillBlank( len, CUR );
return;
case 1: // ESC[1J erase from start to cursor.
Pos.X = LEFT;
Pos.Y = top;
len = (CUR.Y - top) * WIDTH + CUR.X + 1;
FillBlank( len, Pos );
return;
case 2: // ESC[2J Clear screen and home cursor
if (suffix2 != '+' && (TOP != screen_top || CUR.Y == LAST))
{
// Rather than clearing the existing window, make the current
// line the new top of the window (assuming this is the first
// thing a program does).
int range = BOTTOM - TOP;
if (CUR.Y + range < HEIGHT)
{
TOP = CUR.Y;
BOTTOM = TOP + range;
}
else
{
BOTTOM = LAST;
TOP = BOTTOM - range;
Rect.Left = LEFT;
Rect.Right = RIGHT;
Rect.Top = CUR.Y - TOP;
Rect.Bottom = CUR.Y - 1;
Pos.X = Pos.Y = 0;
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer(hConOut, &Rect, NULL, Pos, &CharInfo);
}
SetConsoleWindowInfo( hConOut, TRUE, &WIN );
screen_top = TOP;
top = TOP;
bottom = BOTTOM;
}
Pos.X = LEFT;
Pos.Y = top;
len = (bottom - top + 1) * WIDTH;
FillBlank( len, Pos );
// Not technically correct, but perhaps expected.
set_pos( Pos.X, Pos.Y );
return;
}
return;
case 'K': // EL
if (es_argc > 1) return; // ESC[K == ESC[0K
switch (es_argv[0])
{
case 0: // ESC[0K Clear to end of line
len = WIDTH - CUR.X;
FillBlank( len, CUR );
return;
case 1: // ESC[1K Clear from start of line to cursor
Pos.X = LEFT;
Pos.Y = CUR.Y;
FillBlank( CUR.X + 1, Pos );
return;
case 2: // ESC[2K Clear whole line.
Pos.X = LEFT;
Pos.Y = CUR.Y;
FillBlank( WIDTH, Pos );
return;
}
return;
case 'X': // ECH - ESC[#X Erase # characters.
if (es_argc > 1) return; // ESC[X == ESC[1X
FillBlank( p1, CUR );
return;
case 'r': // DECSTBM - ESC[#;#r Set top and bottom margins.
if (es_argc == 0 && suffix2 == '+')
{
tb_margins = FALSE; // ESC[+r == remove margins
return;
}
if (es_argc > 2) return;
if (es_argv[1] == 0) es_argv[1] = BOTTOM - TOP + 1;
top_margin = p1 - 1;
bot_margin = es_argv[1] - 1;
if (bot_margin > BOTTOM - TOP) bot_margin = BOTTOM - TOP;
if (top_margin >= bot_margin) return; // top must be less than bottom
tb_margins = TRUE;
set_pos( LEFT, om ? TOP + top_margin : TOP );
return;
case 'S': // SU - ESC[#S Scroll up/Pan down.
case 'T': // SD - ESC[#T Scroll down/Pan up.
if (es_argc > 1) return; // ESC[S == ESC[1S
Pos.X =
Rect.Left = LEFT;
Rect.Right = RIGHT;
if (tb_margins)
{
Rect.Top = TOP + top_margin;
Rect.Bottom = TOP + bot_margin;
}
else
{
Rect.Top = top;
Rect.Bottom = bottom;
}
Pos.Y = Rect.Top + (suffix == 'T' ? p1 : -p1);
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer( hConOut, &Rect, &Rect, Pos, &CharInfo );
return;
case 'L': // IL - ESC[#L Insert # blank lines.
case 'M': // DL - ESC[#M Delete # lines.
if (es_argc > 1) return; // ESC[L == ESC[1L
Pos.X =
Rect.Left = LEFT;
Rect.Right = RIGHT;
Rect.Top = CUR.Y;
if (tb_margins)
{
if (CUR.Y < TOP + top_margin || CUR.Y > TOP + bot_margin) return;
Rect.Bottom = TOP + bot_margin;
}
else
{
Rect.Bottom = bottom;
}
Pos.Y = Rect.Top + (suffix == 'L' ? p1 : -p1);
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer( hConOut, &Rect, &Rect, Pos, &CharInfo );
// Technically should home the cursor, but perhaps not expected.
return;
case '@': // ICH - ESC[#@ Insert # blank characters.
case 'P': // DCH - ESC[#P Delete # characters.
if (es_argc > 1) return; // ESC[P == ESC[1P
Rect.Left = CUR.X;
Rect.Right = RIGHT;
Rect.Top =
Rect.Bottom = CUR.Y;
if (suffix == '@')
CUR.X += p1;
else
CUR.X -= p1;
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer( hConOut, &Rect, &Rect, CUR, &CharInfo );
return;
case 'k': // VPB - ESC[#k
case 'A': // CUU - ESC[#A Moves cursor up # lines
case 'F': // CPL - ESC[#F Moves cursor up # lines, column 1.
if (es_argc > 1) return; // ESC[A == ESC[1A
Pos.Y = CUR.Y - p1;
if (tb_margins && (om || CUR.Y >= TOP + top_margin))
top = TOP + top_margin;
if (Pos.Y < top) Pos.Y = top;
set_pos( (suffix == 'F') ? LEFT : CUR.X, Pos.Y );
return;
case 'e': // VPR - ESC[#e
case 'B': // CUD - ESC[#B Moves cursor down # lines
case 'E': // CNL - ESC[#E Moves cursor down # lines, column 1.
if (es_argc > 1) return; // ESC[B == ESC[1B
Pos.Y = CUR.Y + p1;
if (tb_margins && (om || CUR.Y <= TOP + bot_margin))
bottom = TOP + bot_margin;
if (Pos.Y > bottom) Pos.Y = bottom;
set_pos( (suffix == 'E') ? LEFT : CUR.X, Pos.Y );
return;
case 'a': // HPR - ESC[#a
case 'C': // CUF - ESC[#C Moves cursor forward # spaces
if (es_argc > 1) return; // ESC[C == ESC[1C
Pos.X = CUR.X + p1;
if (Pos.X > RIGHT) Pos.X = RIGHT;
set_pos( Pos.X, CUR.Y );
return;
case 'j': // HPB - ESC[#j
case 'D': // CUB - ESC[#D Moves cursor back # spaces
if (es_argc > 1) return; // ESC[D == ESC[1D
cub:
Pos.X = CUR.X - p1;
while (Pos.X < LEFT && nWrapped-- && CUR.Y != top)
{
Pos.X += WIDTH;
CUR.Y--;
}
if (Pos.X < LEFT) Pos.X = LEFT;
set_pos( Pos.X, CUR.Y );
return;
case '`': // HPA - ESC[#`
case 'G': // CHA - ESC[#G Moves cursor column # in current row.
if (es_argc > 1) return; // ESC[G == ESC[1G
Pos.X = p1 - 1;
if (Pos.X > RIGHT) Pos.X = RIGHT;
set_pos( Pos.X, CUR.Y );
return;
case 'f': // HVP - ESC[#;#f
case 'H': // CUP - ESC[#;#H Moves cursor to line #, column #
if (es_argc > 2) return; // ESC[H == ESC[1;1H ESC[#H == ESC[#;1H
CUR.X = p2 - 1;
if (CUR.X > RIGHT) CUR.X = RIGHT;
--es_argc; // so we can fall through
case 'd': // VPA - ESC[#d Moves cursor row #, current column.
if (es_argc > 1) return; // ESC[d == ESC[1d
if (tb_margins && om)
{
top = TOP + top_margin;
bottom = TOP + bot_margin;
}
Pos.Y = top + p1 - 1;
if (Pos.Y < top) Pos.Y = top;
if (Pos.Y > bottom) Pos.Y = bottom;
set_pos( CUR.X, Pos.Y );
return;
case 'g': // TBC
if (es_argc > 1) return; // ESC[g == ESC[0g
switch (es_argv[0])
{
case 0: // ESC[0g Clear tab at cursor
if (!pState->tabs) init_tabs( 8 );
if (CUR.X < MAX_TABS) pState->tab_stop[CUR.X] = FALSE;
return;
case 3: // ESC[3g Clear all tabs
memset( pState->tab_stop, FALSE, MAX_TABS );
pState->tabs = TRUE;
return;
case 8: // ESC[8g Let console handle tabs
pState->tabs = FALSE;
return;
}
return;
case 'I': // CHT - ESC[#I Moves cursor forward # tabs
if (es_argc > 1) return; // ESC[I == ESC[1I
Pos.Y = CUR.Y;
if (pState->tabs)
{
Pos.X = CUR.X;
while (++Pos.X < MAX_TABS && (!pState->tab_stop[Pos.X] || --p1 > 0)) ;
}
else
Pos.X = (CUR.X & -8) + p1 * 8;
if (Pos.X > RIGHT) Pos.X = RIGHT;
// Don't use set_pos, the tabs could be discarded.
SetConsoleCursorPosition( hConOut, Pos );
return;
case 'Z': // CBT - ESC[#Z Moves cursor back # tabs
if (es_argc > 1) return; // ESC[Z == ESC[1Z
if (pState->tabs)
{
Pos.X = (CUR.X < MAX_TABS) ? CUR.X : MAX_TABS;
while (--Pos.X > 0 && (!pState->tab_stop[Pos.X] || --p1 > 0)) ;
}
else
{
if ((CUR.X & 7) == 0)
Pos.X = CUR.X - p1 * 8;
else
Pos.X = (CUR.X & -8) - (p1 - 1) * 8;
if (Pos.X < LEFT) Pos.X = LEFT;
}
set_pos( Pos.X, CUR.Y );
return;
case 'b': // REP - ESC[#b Repeat character
if (es_argc > 1) return; // ESC[b == ESC[1b
if (ChPrev == '\b') goto cub;
while (--p1 >= 0)
PushBuffer( ChPrev );
return;
case 's': // SCOSC - ESC[s Saves cursor position for recall later
if (es_argc != 0) return;
pState->SavePos = CUR;
return;
case 'u': // SCORC - ESC[u Return to saved cursor position
if (es_argc != 0) return;
Pos = pState->SavePos;
if (Pos.X > RIGHT) Pos.X = RIGHT;
if (Pos.Y > LAST) Pos.Y = LAST;
set_pos( Pos.X, Pos.Y );
return;
case 'c': // DA - ESC[#c Device attributes
if (es_argc > 1 || es_argv[0] != 0) return; // ESC[c == ESC[0c
SendSequence( L"\33[?62;1c" ); // VT220 with 132 columns
return;
case 'n': // DSR - ESC[#n Device status report
if (es_argc != 1) return; // ESC[n == ESC[0n -> ignored
switch (es_argv[0])
{
case 5: // ESC[5n Report status
SendSequence( L"\33[0n" ); // "OK"
return;
case 6: // ESC[6n Report cursor position
{
TCHAR buf[32];
wsprintf( buf, L"\33[%d;%d%sR",
CUR.Y - top + 1, CUR.X + 1,
(suffix2 == '+') ? L"+" : L"" );
SendSequence( buf );
}
return;
}
return;
case 't': // ESC[#t Window manipulation
if (es_argc != 1) return;
if (es_argv[0] == 21) // ESC[21t Report xterm window's title
{
TCHAR buf[MAX_PATH*2];
DWORD len = GetConsoleTitle( buf+3, lenof(buf)-3-2 );
// Too bad if it's too big or fails.
buf[0] = ESC;
buf[1] = ']';
buf[2] = 'l';
buf[3+len] = ESC;
buf[3+len+1] = '\\';
buf[3+len+2] = '\0';
SendSequence( buf );
}
return;
case 'h': // SM - ESC[#h Set Mode
for (i = 0; i < es_argc; i++)
switch (es_argv[i])
{
case 3: // CRM
pState->crm = TRUE;
break;
case 4: // IRM
im = TRUE;
break;
}
return;
case 'l': // RM - ESC[#l Reset Mode
for (i = 0; i < es_argc; i++)
switch (es_argv[i]) // CRM - ESC[3l is handled during parsing
{
case 4: // IRM
im = FALSE;
break;
}
return;
case '~':
if (suffix2 == ',') // DECPS - ESC[#;#;#...,~ Play Sound
{
// Frequencies of notes obtained from:
// https://pages.mtu.edu/~suits/notefreqs.html
// http://www.liutaiomottola.com/formulae/freqtab.htm
// This is different to what the VT520 manual has, but since that
// only specifies four frequencies, so be it. I've also rounded to
// even numbers, as the Beep function seems to stutter on odd.
static const DWORD snd_freq[] = { 0,
// C C#/Db D D#/Eb E F F#/Gb G G#/Ab A A#/Bb B
/* 5 */ 524, 554, 588, 622, 660, 698, 740, 784, 830, 880, 932, 988,
/* 6 */ 1046, 1108, 1174, 1244, 1318, 1396, 1480, 1568, 1662, 1760, 1864, 1976,
/* 7 */ 2094
};
DWORD dur;
if (es_argc < 2) return;
dur = es_argv[1];
if (dur <= 48) // use 1/32 second
dur = 1000 * dur / 32;
else if (dur > 8000) // max out at 8 seconds
dur = 8000;
if (es_argc == 2) // no notes
Sleep( dur );
else for (i = 2; i < es_argc; ++i)
{
if (es_argv[0] == 0) // zero volume
Sleep( dur );
else
Beep( (es_argv[i] < lenof(snd_freq)) ? snd_freq[es_argv[i]]
: es_argv[i], dur );
}
}
return;
default:
return;
}
}
else // (prefix == ']')
{
// Ignore any "private" sequences.
if (prefix2 != 0 || es_argc != 1)
return;
if (es_argv[0] == 0 || // ESC]0;titleST - icon (ignored) &
es_argv[0] == 2) // ESC]2;titleST - window
{
SetConsoleTitle( Pt_arg );
}
else if (es_argv[0] == 4 || // ESC]4;paletteST - set/get color(s)
es_argv[0] == 104) // ESC]104;paletteST - reset color(s)
{
CONSOLE_SCREEN_BUFFER_INFOX csbix;
csbix.cbSize = sizeof(csbix);
if (!GetConsoleScreenBufferInfoX ||
!GetConsoleScreenBufferInfoX( hConOut, &csbix ))
return;
if (es_argv[0] == 4)
{
BYTE r, g, b;
DWORD c;
LPTSTR beg, end;
BOOL started = FALSE;
for (beg = Pt_arg;; beg = end + 1)
{
i = (int)wcstoul( beg, &end, 10 );
if (end == beg || (*end != ';' && *end != '\0') || i >= 16)
break;
if (end[2] == ';' || end[2] == '\0')
{
if (end[1] == '*')
{
SendSequence( L"\33]4;" );
end[1] = '\0';
SendSequence( beg );
for (; i < 16; ++i)
{
send_palette_sequence( csbix.ColorTable[attr2ansi[i]] );
SendSequence( (i == 15) ? L"\a" : L"," );
}
}
else if (end[1] == '?')
{
if (!started)
{
SendSequence( L"\33]4" );
started = TRUE;
}
SendSequence( L";" );
end[1] = '\0';
SendSequence( beg );
send_palette_sequence( csbix.ColorTable[attr2ansi[i]] );
}
else
break;
end += (end[2] == '\0') ? 1 : 2;
}
else
{
if (started)
{
started = FALSE;
SendSequence( L"\a" );
}
for (beg = end + 1;; beg = end + 1)
{
BOOL valid;
if (*beg == '#')
{
valid = TRUE;
c = (DWORD)wcstoul( ++beg, &end, 16 );
if (end - beg == 3)
{
r = (BYTE)(c >> 8);
g = (BYTE)(c >> 4) & 0xF;
b = (BYTE)c & 0xF;
r |= r << 4;
g |= g << 4;
b |= b << 4;
}
else if (end - beg == 6)
{
r = (BYTE)(c >> 16);
g = (BYTE)(c >> 8);
b = (BYTE)c;
}
else
valid = FALSE;
}
else if (wcsncmp( beg, L"rgb:", 4 ) == 0)
{
valid = FALSE;
c = (DWORD)wcstoul( beg += 4, &end, 16 );
if (*end == '/' && (end - beg == 2 || end - beg == 4))
{
r = (BYTE)(end - beg == 2 ? c : c >> 8);
c = (DWORD)wcstoul( beg = end + 1, &end, 16 );
if (*end == '/' && (end - beg == 2 || end - beg == 4))
{
g = (BYTE)(end - beg == 2 ? c : c >> 8);
c = (DWORD)wcstoul( beg = end + 1, &end, 16 );
if ((*end == ',' || *end == ';' || *end == '\0') &&
(end - beg == 2 || end - beg == 4))
{
b = (BYTE)(end - beg == 2 ? c : c >> 8);
valid = TRUE;
}
}
}
}
else
{
valid = FALSE;
c = (DWORD)wcstoul( beg, &end, 10 );
if (*end == ',' && c < 256)
{
r = (BYTE)c;
c = (DWORD)wcstoul( end + 1, &end, 10 );
if (*end == ',' && c < 256)
{
g = (BYTE)c;
c = (DWORD)wcstoul( end + 1, &end, 10 );
if ((*end == ',' || *end == ';' || *end == '\0') && c < 256)
{
b = (BYTE)c;
valid = TRUE;
}
}
}
}
if (valid)
csbix.ColorTable[attr2ansi[i++]] = RGB( r, g, b );
if (*end != ',' || i == 16)
{
while (*end != ';' && *end != '\0')
++end;
break;
}
}
}
if (*end != ';')
break;
}
if (started)
SendSequence( L"\a" );
}
else // (es_argv[0] == 104)
{
// Reset each index, or the entire palette.
if (Pt_len == 0)
memcpy( csbix.ColorTable, pState->palette, sizeof(csbix.ColorTable) );
else
{
LPTSTR beg, end;
for (beg = Pt_arg;; beg = end + 1)
{
i = (int)wcstoul( beg, &end, 10 );
if (end == beg || (*end != ';' && *end != '\0') || i >= 16)
break;
i = attr2ansi[i];
csbix.ColorTable[i] = pState->palette[i];
if (*end == '\0')
break;
}
}
}
++csbix.srWindow.Right;
++csbix.srWindow.Bottom;
SetConsoleScreenBufferInfoX( hConOut, &csbix );
}
}
}
void MoveDown( BOOL home )
{
CONSOLE_SCREEN_BUFFER_INFO Info;
SMALL_RECT Rect;
COORD Pos;
CHAR_INFO CharInfo;
GetConsoleScreenBufferInfo( hConOut, &Info );
if (tb_margins && CUR.Y == TOP + bot_margin)
{
Rect.Left = LEFT;
Rect.Right = RIGHT;
Rect.Top = TOP + top_margin + 1;
Rect.Bottom = TOP + bot_margin;
Pos.X = LEFT;
Pos.Y = TOP + top_margin;
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer( hConOut, &Rect, NULL, Pos, &CharInfo );
if (home)
{
CUR.X = 0;
SetConsoleCursorPosition( hConOut, CUR );
}
}
else if (tb_margins && CUR.Y == BOTTOM)
{
if (home)
{
CUR.X = 0;
SetConsoleCursorPosition( hConOut, CUR );
}
}
else if (CUR.Y == LAST)
{
Rect.Left = LEFT;
Rect.Right = RIGHT;
Rect.Top = 1;
Rect.Bottom = LAST;
Pos.X = Pos.Y = 0;
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer( hConOut, &Rect, NULL, Pos, &CharInfo );
if (home)
{
CUR.X = 0;
SetConsoleCursorPosition( hConOut, CUR );
}
}
else
{
if (home) CUR.X = 0;
++CUR.Y;
SetConsoleCursorPosition( hConOut, CUR );
}
}
void MoveUp( void )
{
CONSOLE_SCREEN_BUFFER_INFO Info;
SMALL_RECT Rect;
COORD Pos;
CHAR_INFO CharInfo;
GetConsoleScreenBufferInfo( hConOut, &Info );
if (tb_margins && CUR.Y == TOP + top_margin)
{
Rect.Left = LEFT;
Rect.Right = RIGHT;
Rect.Top = TOP + top_margin;
Rect.Bottom = TOP + bot_margin - 1;
Pos.X = LEFT;
Pos.Y = TOP + top_margin + 1;
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer( hConOut, &Rect, NULL, Pos, &CharInfo );
}
else if (tb_margins && CUR.Y == TOP)
{
// do nothing
}
else if (CUR.Y == 0)
{
Rect.Left = LEFT;
Rect.Right = RIGHT;
Rect.Top = 0;
Rect.Bottom = LAST - 1;
Pos.X = LEFT;
Pos.Y = 1;
CharInfo.Char.UnicodeChar = ' ';
CharInfo.Attributes = ATTR;
ScrollConsoleScreenBuffer( hConOut, &Rect, NULL, Pos, &CharInfo );
}
else
{
--CUR.Y;
SetConsoleCursorPosition( hConOut, CUR );
}
}
DWORD WINAPI BellThread( LPVOID param )
{
// XP doesn't support SND_SENTRY, so if it fails, try without.
if (!PlaySound( (LPTSTR)SND_ALIAS_SYSTEMDEFAULT, NULL,
SND_SENTRY | SND_ALIAS_ID | SND_SYNC ))
PlaySound( (LPTSTR)SND_ALIAS_SYSTEMDEFAULT, NULL, SND_ALIAS_ID | SND_SYNC );
CloseHandle( hBell );
hBell = NULL;
return 0;
}
//-----------------------------------------------------------------------------
// ParseAndPrintString(hDev, lpBuffer, nNumberOfBytesToWrite)
// Parses the string lpBuffer, interprets the escapes sequences and prints the
// characters in the device hDev (console).
// The lexer is a three states automata.
// If the number of arguments es_argc > MAX_ARG, only the MAX_ARG-1 firsts and
// the last arguments are processed (no es_argv[] overflow).
//-----------------------------------------------------------------------------
BOOL
ParseAndPrintString( HANDLE hDev,
LPCVOID lpBuffer,
DWORD nNumberOfBytesToWrite,
LPDWORD lpNumberOfBytesWritten
)
{
DWORD i;
LPCTSTR s;
if (hDev != hConOut) // reinit if device has changed
{
hConOut = hDev;
state = 1;
im = shifted = G0_special = FALSE;
}
for (i = nNumberOfBytesToWrite, s = (LPCTSTR)lpBuffer; i > 0; i--, s++)
{
int c = *s; // more efficient to use int than short, fwiw
if (state == 1)
{
if (c == ESC)
{
suffix2 = 0;
get_state();
state = (pState->crm) ? 7 : 2;
}
else if (pState->crm) PushBuffer( (WCHAR)c );
else if (c == BEL)
{
if (hBell == NULL)
hBell = CreateThread( NULL, 4096, BellThread, NULL, 0, NULL );
}
else if (c == SO) shifted = TRUE;
else if (c == SI) shifted = G0_special;
else if (c == HT && pState != NULL && pState->tabs)
{
CONSOLE_SCREEN_BUFFER_INFO Info;
FlushBuffer();
GetConsoleScreenBufferInfo( hConOut, &Info );
while (++CUR.X < MAX_TABS && !pState->tab_stop[CUR.X]) ;
if (CUR.X > RIGHT) CUR.X = RIGHT;
// Don't use set_pos, the tab could be discarded.
SetConsoleCursorPosition( hConOut, CUR );
}
else if (im && (c == HT || c == '\r' || c == '\b' || c == '\n'))
{
FlushBuffer();
PushBuffer( (WCHAR)c );
FlushBuffer();
}
else PushBuffer( (WCHAR)c );
}
else if (state == 2)
{
if (c < '\x20')
{
FlushBuffer();
pState->crm = TRUE;
ChBuffer[nCharInBuffer++] = c; // skip newline handling
FlushBuffer();
pState->crm = FALSE;
state = 1;
}
else if (c >= '\x20' && c <= '\x2f')
suffix2 = c;
else if (suffix2 != 0)
{
if (suffix2 == '(') // SCS - Designate G0 character set
{
if (c == '0')
shifted = G0_special = TRUE;
else if (c == 'B')
shifted = G0_special = FALSE;
}
state = 1;
}
else if (c == 'E') // NEL Next Line
{
PushBuffer( '\n' );
state = 1;
}
else if (c == 'D') // IND Index
{
FlushBuffer();
MoveDown( FALSE );
state = 1;
}
else if (c == 'M') // RI Reverse Index
{
FlushBuffer();
MoveUp();
state = 1;
}
else if (c == 'H') // HTS Character Tabulation Set
{
CONSOLE_SCREEN_BUFFER_INFO Info;
if (!pState->tabs) init_tabs( 8 );
FlushBuffer();
GetConsoleScreenBufferInfo( hConOut, &Info );
if (CUR.X < MAX_TABS) pState->tab_stop[CUR.X] = TRUE;
state = 1;
}
else if (c == '7') // DECSC Save Cursor
{
CONSOLE_SCREEN_BUFFER_INFO Info;
FlushBuffer();
GetConsoleScreenBufferInfo( hConOut, &Info );
pState->SavePos = CUR;
pState->SaveSgr = pState->sgr;
pState->SaveAttr = ATTR;
SaveG0 = G0_special;
state = 1;
}
else if (c == '8') // DECRC Restore Cursor
{
CONSOLE_SCREEN_BUFFER_INFO Info;
FlushBuffer();
GetConsoleScreenBufferInfo( hConOut, &Info );
CUR = pState->SavePos;
if (CUR.X > RIGHT) CUR.X = RIGHT;
if (CUR.Y > LAST) CUR.Y = LAST;
set_pos( CUR.X, CUR.Y );
if (pState->SaveAttr != 0) // assume 0 means not saved
{
pState->sgr = pState->SaveSgr;
SetConsoleTextAttribute( hConOut, pState->SaveAttr );
shifted = G0_special = SaveG0;
}
state = 1;
}
else if (c == '[' || // CSI Control Sequence Introducer
c == ']') // OSC Operating System Command
{
FlushBuffer();
prefix = c;
prefix2 = 0;
es_argc = 0;
es_argv[0] = es_argv[1] = 0;
Pt_len = 0;
*Pt_arg = '\0';
state = 3;
}
else if (c == 'P' || // DCS Device Control String
c == 'X' || // SOS Start Of String
c == '^' || // PM Privacy Message
c == '_') // APC Application Program Command
{
*Pt_arg = '\0';
state = 6;
}
else
{
PushBuffer( ESC );
PushBuffer( (WCHAR)c );
state = 1;
}
}
else if (state == 3)
{
if (is_digit( c ))
{
es_argv[0] = c - '0';
state = 4;
}
else if (c == ';')
{
es_argc = 1;
state = 4;
}
else if (c == ':')
{
// ignore it
}
else if (c >= '\x3b' && c <= '\x3f')
{
prefix2 = c;
}
else if (c >= '\x20' && c <= '\x2f')
{
suffix2 = c;
}
else if (suffix2 != 0 && suffix2 != '+' && (suffix2 != ',' || c != '~'))
{
state = 1;
}
else
{
es_argc = 0;
suffix = c;
InterpretEscSeq();
state = 1;
}
}
else if (state == 4)
{
if (is_digit( c ))
{
es_argv[es_argc] = 10 * es_argv[es_argc] + (c - '0');
if (es_argv[es_argc] > 32767) es_argv[es_argc] = 32767;
}
else if (c == ';')
{
if (es_argc < MAX_ARG-1) es_argc++;
es_argv[es_argc] = 0;
if (prefix == ']')
state = 5;
}
else if (c >= '\x3a' && c <= '\x3f')
{
// ignore 'em
}
else if (c >= '\x20' && c <= '\x2f')
{
suffix2 = c;
}
else if (suffix2 != 0 && suffix2 != '+' && (suffix2 != ',' || c != '~'))
{
state = 1;
}
else if (prefix == ']')
{
es_argc++;
state = 5;
goto state5;
}
else
{
es_argc++;
suffix = c;
InterpretEscSeq();
state = 1;
}
}
else if (state == 5)
{
state5:
if (c == BEL)
{
Pt_arg[Pt_len] = '\0';
InterpretEscSeq();
state = 1;
}
else if (c == '\\' && Pt_len > 0 && Pt_arg[Pt_len-1] == ESC)
{
Pt_arg[--Pt_len] = '\0';
InterpretEscSeq();
state = 1;
}
else if (Pt_len < lenof(Pt_arg)-1)
Pt_arg[Pt_len++] = c;
}
else if (state == 6)
{
if (c == BEL || (c == '\\' && *Pt_arg == ESC))
state = 1;
else
*Pt_arg = c;
}
else if (state == 7)
{
if (c == '[') state = 8;
else
{
PushBuffer( ESC );
if (c != ESC)
{
PushBuffer( (WCHAR)c );
state = 1;
}
}
}
else if (state == 8)
{
if (c == '3') state = 9;
else
{
PushBuffer( ESC );
PushBuffer( '[' );
PushBuffer( (WCHAR)c );
state = 1;
}
}
else if (state == 9)
{
if (c == 'l')
{
FlushBuffer();
pState->crm = FALSE;
}
else
{
PushBuffer( ESC );
PushBuffer( '[' );
PushBuffer( '3' );
PushBuffer( (WCHAR)c );
}
state = 1;
}
}
FlushBuffer();
if (lpNumberOfBytesWritten != NULL)
*lpNumberOfBytesWritten = nNumberOfBytesToWrite - i;
return (i == 0);
}
// ========== Hooking API functions
//
// References about API hooking (and dll injection):
// - Matt Pietrek ~ Windows 95 System Programming Secrets.
// - Jeffrey Richter ~ Programming Applications for Microsoft Windows 4th ed.
const char APIKernel[] = "kernel32.dll";
const char APIConsole[] = "API-MS-Win-Core-Console-";
const char APIProcessThreads[] = "API-MS-Win-Core-ProcessThreads-";
const char APIProcessEnvironment[] = "API-MS-Win-Core-ProcessEnvironment-";
const char APILibraryLoader[] = "API-MS-Win-Core-LibraryLoader-";
const char APIFile[] = "API-MS-Win-Core-File-";
typedef struct
{
PCSTR name;
DWORD len;
HMODULE base;
} API_DATA, *PAPI_DATA;
API_DATA APIs[] =
{
{ APIConsole, sizeof(APIConsole) - 1, NULL },
{ APIProcessThreads, sizeof(APIProcessThreads) - 1, NULL },
{ APIProcessEnvironment, sizeof(APIProcessEnvironment) - 1, NULL },
{ APILibraryLoader, sizeof(APILibraryLoader) - 1, NULL },
{ APIFile, sizeof(APIFile) - 1, NULL },
{ NULL, 0, NULL }
};
HMODULE hKernel; // Kernel32 module handle
HINSTANCE hDllInstance; // Dll instance handle
#if defined(_WIN64) || defined(W32ON64)
LPTSTR DllNameType; // pointer to process type within DllName
#endif
typedef struct
{
PCSTR lib;
PSTR name;
PROC newfunc;
PROC oldfunc;
PROC apifunc;
PULONG_PTR myimport;
} HookFn, *PHookFn;
HookFn Hooks[];
const char zIgnoring[] = "Ignoring";
const char zScanning[] = "Scanning";
const char zSkipping[] = "Skipping";
const char zHooking[] = "Hooking";
const char zUnhooking[] = "Unhooking";
//-----------------------------------------------------------------------------
// HookAPIOneMod
// Substitute a new function in the Import Address Table (IAT) of the
// specified module.
// Return FALSE on error and TRUE on success.
//-----------------------------------------------------------------------------
BOOL HookAPIOneMod(
HMODULE hFromModule, // Handle of the module to intercept calls from
PHookFn Hooks, // Functions to replace
BOOL restore, // Restore the original functions
LPCSTR sp // Logging indentation
)
{
PIMAGE_DOS_HEADER pDosHeader;
PIMAGE_NT_HEADERS pNTHeader;
PIMAGE_IMPORT_DESCRIPTOR pImportDesc;
PIMAGE_THUNK_DATA pThunk;
PHookFn hook;
BOOL self;
if (hFromModule == NULL)
{
self = TRUE;
hFromModule = hDllInstance;
}
else
self = FALSE;
// Tests to make sure we're looking at a module image (the 'MZ' header)
pDosHeader = (PIMAGE_DOS_HEADER)hFromModule;
if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE)
{
DEBUGSTR( 1, "Image has no DOS header!" );
return FALSE;
}
// The MZ header has a pointer to the PE header
pNTHeader = MakeVA( PIMAGE_NT_HEADERS, pDosHeader->e_lfanew );
// One more test to make sure we're looking at a "PE" image
if (pNTHeader->Signature != IMAGE_NT_SIGNATURE)
{
DEBUGSTR( 1, "Image has no NT header!" );
return FALSE;
}
// We now have a valid pointer to the module's PE header.
// Get a pointer to its imports section.
pImportDesc = MakeVA( PIMAGE_IMPORT_DESCRIPTOR,
pNTHeader->IMPORTDIR.VirtualAddress );
// Bail out if the RVA of the imports section is 0 (it doesn't exist)
if (pImportDesc == (PIMAGE_IMPORT_DESCRIPTOR)pDosHeader)
return TRUE;
// Iterate through the array of imported module descriptors, looking
// for the module whose name matches the pszFunctionModule parameter.
for (; pImportDesc->Name; pImportDesc++)
{
BOOL kernel = TRUE;
PSTR pszModName = MakeVA( PSTR, pImportDesc->Name );
if (_strnicmp( pszModName, APIKernel, 8 ) != 0 ||
(_stricmp( pszModName+8, APIKernel+8 ) != 0 && pszModName[8] != '\0'))
{
PAPI_DATA lib;
for (lib = APIs; lib->name; ++lib)
{
if (_strnicmp( pszModName, lib->name, lib->len ) == 0)
{
if (lib->base == NULL)
{
lib->base = GetModuleHandleA( pszModName );
for (hook = Hooks; hook->name; ++hook)
if (hook->lib == lib->name)
hook->apifunc = GetProcAddress( lib->base, hook->name );
}
break;
}
}
if (lib->name == NULL)
{
if (log_level & 16)
DEBUGSTR( 2, " %s%s %s", sp, zIgnoring, pszModName );
continue;
}
kernel = FALSE;
}
if (log_level & 16)
DEBUGSTR( 2, " %s%s %s", sp, zScanning, pszModName );
// Get a pointer to the found module's import address table (IAT).
pThunk = MakeVA( PIMAGE_THUNK_DATA, pImportDesc->FirstThunk );
// Blast through the table of import addresses, looking for the ones
// that match the original addresses.
while (pThunk->u1.Function)
{
for (hook = Hooks; hook->name; ++hook)
{
PROC patch = 0;
if (restore)
{
if ((PROC)pThunk->u1.Function == hook->newfunc)
patch = (kernel) ? hook->oldfunc : hook->apifunc;
}
else if ((PROC)pThunk->u1.Function == hook->oldfunc ||
(PROC)pThunk->u1.Function == hook->apifunc)
{
if (self)
{
hook->myimport = &pThunk->u1.Function;
DEBUGSTR( 3, " %s%s", sp, hook->name );
}
else
{
// Don't hook if our import already points to the module being
// hooked (i.e. it's already hooked us).
MEMORY_BASIC_INFORMATION minfo;
VirtualQuery( (LPVOID)*hook->myimport, &minfo, sizeof(minfo) );
if (minfo.AllocationBase != hFromModule)
patch = hook->newfunc;
}
}
if (patch)
{
DWORD pr;
DEBUGSTR( 3, " %s%s", sp, hook->name );
// Change the access protection on the region of committed pages in
// the virtual address space of the current process.
VirtualProtect( &pThunk->u1.Function, PTRSZ, PAGE_READWRITE, &pr );
// Overwrite the original address with the address of the new function.
pThunk->u1.Function = (DWORD_PTR)patch;
// Put the page attributes back the way they were.
VirtualProtect( &pThunk->u1.Function, PTRSZ, pr, &pr );
}
}
pThunk++; // Advance to next imported function address
}
}
return TRUE; // Function not found
}
//-----------------------------------------------------------------------------
// HookAPIAllMod
// Substitute a new function in the Import Address Table (IAT) of all
// the modules in the current process.
// Return FALSE on error and TRUE on success.
//-----------------------------------------------------------------------------
BOOL HookAPIAllMod( PHookFn Hooks, BOOL restore, BOOL indent )
{
HANDLE hModuleSnap;
MODULEENTRY32 me;
BOOL fOk;
LPCSTR op, sp;
DWORD pr;
// Take a snapshot of all modules in the current process.
hModuleSnap = CreateToolhelp32Snapshot( TH32CS_SNAPMODULE,
GetCurrentProcessId() );
if (hModuleSnap == INVALID_HANDLE_VALUE)
{
DEBUGSTR( 1, "Failed to create snapshot (%u)", GetLastError() );
return FALSE;
}
op = (restore) ? zUnhooking : zHooking;
sp = (indent) ? " " : "";
// Fill the size of the structure before using it.
me.dwSize = sizeof(MODULEENTRY32);
// Walk the module list of the modules.
for (fOk = Module32First( hModuleSnap, &me ); fOk;
fOk = Module32Next( hModuleSnap, &me ))
{
// We don't hook functions in our own module.
if (me.hModule == hDllInstance || me.hModule == hKernel)
continue;
if (!restore)
{
// Don't scan what we've already scanned.
if (*(PDWORD)((PBYTE)me.hModule + 36) == 'ISNA') // e_oemid, e_oeminfo
{
if (log_level & 16)
DEBUGSTR( 2, "%s%s %S", sp, zSkipping, me.szModule );
continue;
}
// It's possible for the PE header to be inside the DOS header.
if (*(PDWORD)((PBYTE)me.hModule + 0x3C) >= 0x40)
{
VirtualProtect( (PBYTE)me.hModule + 36, 4, PAGE_READWRITE, &pr );
*(PDWORD)((PBYTE)me.hModule + 36) = 'ISNA';
VirtualProtect( (PBYTE)me.hModule + 36, 4, pr, &pr );
}
}
else
{
if (*(PDWORD)((PBYTE)me.hModule + 36) == 'ISNA')
{
VirtualProtect( (PBYTE)me.hModule + 36, 4, PAGE_READWRITE, &pr );
*((PBYTE)me.hModule + 36+3) = 'U';
VirtualProtect( (PBYTE)me.hModule + 36, 4, pr, &pr );
}
else if (*(PDWORD)((PBYTE)me.hModule + 0x3C) >= 0x40)
{
if (log_level & 16)
DEBUGSTR( 2, "%s%s %S", sp, zSkipping, me.szModule );
continue;
}
}
if (search_env( L"ANSICON_EXC", me.szModule ))
{
DEBUGSTR( 2, "%s%s %S", sp, zIgnoring, me.szModule );
continue;
}
// Hook the functions in this module.
DEBUGSTR( 2, "%s%s %S", sp, op, me.szModule );
if (!HookAPIOneMod( me.hModule, Hooks, restore, sp ))
{
CloseHandle( hModuleSnap );
return FALSE;
}
}
CloseHandle( hModuleSnap );
DEBUGSTR( 2, "%s%s completed", sp, op );
return TRUE;
}
// ========== Child process injection
#define MAX_DEV_PATH (32+MAX_PATH) // device form instead of drive letter
static LPTSTR get_program( LPTSTR app, HANDLE hProcess,
BOOL wide, LPCVOID lpApp, LPCVOID lpCmd )
{
app[MAX_DEV_PATH-1] = '\0';
if (lpApp == NULL)
{
typedef DWORD (WINAPI *PGPIFNW)( HANDLE, LPTSTR, DWORD );
static PGPIFNW GetProcessImageFileName;
if (GetProcessImageFileName == NULL)
{
// Use Ex to avoid potential recursion with other hooks.
HMODULE psapi = LoadLibraryEx( L"psapi.dll", NULL, 0 );
if (psapi != NULL)
{
GetProcessImageFileName = (PGPIFNW)GetProcAddress( psapi,
"GetProcessImageFileNameW" );
}
if (GetProcessImageFileName == NULL)
GetProcessImageFileName = INVALID_HANDLE_VALUE;
}
if (GetProcessImageFileName == INVALID_HANDLE_VALUE ||
GetProcessImageFileName( hProcess, app, MAX_DEV_PATH ) == 0)
{
LPTSTR name;
LPCTSTR term = L" \t";
if (wide)
{
LPCTSTR pos;
for (pos = lpCmd; *pos == ' ' || *pos == '\t'; ++pos) ;
if (*pos == '"')
{
term = L"\"";
++pos;
}
wcsncpy( app, pos, MAX_DEV_PATH-1 );
}
else
{
LPCSTR pos;
for (pos = lpCmd; *pos == ' ' || *pos == '\t'; ++pos) ;
if (*pos == '"')
{
term = L"\"";
++pos;
}
MultiByteToWideChar( CP_ACP, 0, pos, -1, app, MAX_DEV_PATH-1 );
}
// CreateProcess only works with surrounding quotes ('"a name"' works,
// but 'a" "name' fails), so that's all I'll test, too. However, it also
// tests for a file at each separator ('a name' tries "a.exe" before
// "a name.exe") which I won't do.
name = wcspbrk( app, term );
if (name != NULL)
*name = '\0';
}
}
else
{
if (wide)
wcsncpy( app, lpApp, MAX_DEV_PATH-1 );
else
MultiByteToWideChar( CP_ACP, 0, lpApp, -1, app, MAX_DEV_PATH-1 );
}
return get_program_name( app );
}
// Inject code into the target process to load our DLL.
void Inject( DWORD dwCreationFlags, LPPROCESS_INFORMATION lpi,
LPPROCESS_INFORMATION child_pi,
BOOL wide, LPCVOID lpApp, LPCVOID lpCmd )
{
int type;
PBYTE base;
BOOL gui;
WCHAR app[MAX_DEV_PATH];
LPTSTR name;
name = get_program( app, child_pi->hProcess, wide, lpApp, lpCmd );
DEBUGSTR( 1, "%S (%u)", name, child_pi->dwProcessId );
if (search_env( L"ANSICON_EXC", name ))
{
DEBUGSTR( 1, " Excluded" );
type = 0;
}
else
{
type = ProcessType( child_pi, &base, &gui );
if (gui && type > 0)
{
if (!search_env( L"ANSICON_GUI", name ))
{
DEBUGSTR( 1, " %s", zIgnoring );
type = 0;
}
}
}
if (type > 0)
{
#ifdef _WIN64
if (type == 64)
{
ansi_bits[0] = '6';
ansi_bits[1] = '4';
InjectDLL( child_pi, base );
}
else if (type == 32)
{
ansi_bits[0] = '3';
ansi_bits[1] = '2';
InjectDLL32( child_pi, base );
}
else // (type == 48)
{
InjectDLL64( child_pi );
}
#else
#ifdef W32ON64
if (type != 32)
{
TCHAR args[64];
STARTUPINFO si;
PROCESS_INFORMATION pi;
wcscpy( DllNameType, L"CON.exe" );
wsprintf( args, L"ansicon -P%ld", child_pi->dwProcessId );
ZeroMemory( &si, sizeof(si) );
si.cb = sizeof(si);
if (CreateProcess( DllName, args, NULL, NULL, FALSE, 0, NULL, NULL,
&si, &pi ))
{
WaitForSingleObject( pi.hProcess, INFINITE );
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
}
else
DEBUGSTR( 1, "Could not execute %\"S (%u)", DllName, GetLastError() );
wcscpy( DllNameType, L"32.dll" );
}
else
#endif
InjectDLL( child_pi, base );
#endif
}
if (!(dwCreationFlags & CREATE_SUSPENDED))
ResumeThread( child_pi->hThread );
if (lpi != NULL)
{
memcpy( lpi, child_pi, sizeof(PROCESS_INFORMATION) );
}
else
{
CloseHandle( child_pi->hThread );
CloseHandle( child_pi->hProcess );
}
}
BOOL WINAPI MyCreateProcessA( LPCSTR lpApplicationName,
LPSTR lpCommandLine,
LPSECURITY_ATTRIBUTES lpThreadAttributes,
LPSECURITY_ATTRIBUTES lpProcessAttributes,
BOOL bInheritHandles,
DWORD dwCreationFlags,
LPVOID lpEnvironment,
LPCSTR lpCurrentDirectory,
LPSTARTUPINFOA lpStartupInfo,
LPPROCESS_INFORMATION lpProcessInformation )
{
PROCESS_INFORMATION child_pi;
DEBUGSTR( 1, "CreateProcessA: %\"s, %#s", lpApplicationName, lpCommandLine );
// May need to initialise the state, to propagate environment variables.
get_state();
if (!CreateProcessA( lpApplicationName,
lpCommandLine,
lpThreadAttributes,
lpProcessAttributes,
bInheritHandles,
dwCreationFlags | CREATE_SUSPENDED,
lpEnvironment,
lpCurrentDirectory,
lpStartupInfo,
&child_pi ))
{
DEBUGSTR( 1, " Failed (%u)", GetLastError() );
return FALSE;
}
Inject( dwCreationFlags, lpProcessInformation, &child_pi,
FALSE, lpApplicationName, lpCommandLine );
return TRUE;
}
BOOL WINAPI MyCreateProcessW( LPCWSTR lpApplicationName,
LPWSTR lpCommandLine,
LPSECURITY_ATTRIBUTES lpThreadAttributes,
LPSECURITY_ATTRIBUTES lpProcessAttributes,
BOOL bInheritHandles,
DWORD dwCreationFlags,
LPVOID lpEnvironment,
LPCWSTR lpCurrentDirectory,
LPSTARTUPINFOW lpStartupInfo,
LPPROCESS_INFORMATION lpProcessInformation )
{
PROCESS_INFORMATION child_pi;
DEBUGSTR( 1, "CreateProcessW: %\"S, %#S", lpApplicationName, lpCommandLine );
get_state();
if (!CreateProcessW( lpApplicationName,
lpCommandLine,
lpThreadAttributes,
lpProcessAttributes,
bInheritHandles,
dwCreationFlags | CREATE_SUSPENDED,
lpEnvironment,
lpCurrentDirectory,
lpStartupInfo,
&child_pi ))
{
DEBUGSTR( 1, " Failed (%u)", GetLastError() );
return FALSE;
}
Inject( dwCreationFlags, lpProcessInformation, &child_pi,
TRUE, lpApplicationName, lpCommandLine );
return TRUE;
}
FARPROC WINAPI MyGetProcAddress( HMODULE hModule, LPCSTR lpProcName )
{
PHookFn hook;
FARPROC proc;
proc = GetProcAddress( hModule, lpProcName );
if (proc != NULL)
{
if (hModule == hKernel)
{
// Ignore LoadLibrary so other hooks continue to work (our version
// might end up at a different address).
if (proc == Hooks[0].oldfunc || proc == Hooks[1].oldfunc)
{
DEBUGSTR( 3, "GetProcAddress: %s (ignoring)", lpProcName );
return proc;
}
for (hook = Hooks + 2; hook->name; ++hook)
{
if (proc == hook->oldfunc)
{
DEBUGSTR( 3, "GetProcAddress: %s", lpProcName );
return hook->newfunc;
}
}
}
else
{
PAPI_DATA api;
for (api = APIs; api->name; ++api)
{
if (hModule == api->base)
{
if (proc == Hooks[0].apifunc || proc == Hooks[1].apifunc)
{
DEBUGSTR( 3, "GetProcAddress: %s (ignoring)", lpProcName );
return proc;
}
for (hook = Hooks + 2; hook->name; ++hook)
{
if (proc == hook->apifunc)
{
DEBUGSTR( 3, "GetProcAddress: %s", lpProcName );
return hook->newfunc;
}
}
break;
}
}
}
}
return proc;
}
HMODULE WINAPI MyLoadLibraryA( LPCSTR lpFileName )
{
HMODULE hMod = LoadLibraryA( lpFileName );
DEBUGSTR( 2, "LoadLibraryA %s", lpFileName );
HookAPIAllMod( Hooks, FALSE, TRUE );
return hMod;
}
HMODULE WINAPI MyLoadLibraryW( LPCWSTR lpFileName )
{
HMODULE hMod = LoadLibraryW( lpFileName );
DEBUGSTR( 2, "LoadLibraryW %S", lpFileName );
HookAPIAllMod( Hooks, FALSE, TRUE );
return hMod;
}
HMODULE WINAPI MyLoadLibraryExA( LPCSTR lpFileName, HANDLE hFile,
DWORD dwFlags )
{
HMODULE hMod = LoadLibraryExA( lpFileName, hFile, dwFlags );
if (!(dwFlags & (LOAD_LIBRARY_AS_DATAFILE |
LOAD_LIBRARY_AS_DATAFILE_EXCLUSIVE |
LOAD_LIBRARY_AS_IMAGE_RESOURCE)))
{
DEBUGSTR( 2, "LoadLibraryExA %s", lpFileName );
HookAPIAllMod( Hooks, FALSE, TRUE );
}
return hMod;
}
HMODULE WINAPI MyLoadLibraryExW( LPCWSTR lpFileName, HANDLE hFile,
DWORD dwFlags )
{
HMODULE hMod = LoadLibraryExW( lpFileName, hFile, dwFlags );
if (!(dwFlags & (LOAD_LIBRARY_AS_DATAFILE |
LOAD_LIBRARY_AS_DATAFILE_EXCLUSIVE |
LOAD_LIBRARY_AS_IMAGE_RESOURCE)))
{
DEBUGSTR( 2, "LoadLibraryExW %S", lpFileName );
HookAPIAllMod( Hooks, FALSE, TRUE );
}
return hMod;
}
//-----------------------------------------------------------------------------
// IsConsoleHandle
// Determine if the handle is writing to the console, with processed output.
//-----------------------------------------------------------------------------
BOOL IsConsoleHandle( HANDLE h )
{
int c;
for (c = 0; c < CACHE; ++c)
if (cache[c].h == h)
{
if (c != 0)
{
struct Cache tc = cache[c];
do cache[c] = cache[c-1]; while (--c > 0);
cache[0] = tc;
}
return (cache[0].mode & ENABLE_PROCESSED_OUTPUT);
}
while (--c > 0)
cache[c] = cache[c-1];
cache[0].h = h;
cache[0].mode = 0;
if (!GetConsoleMode( h, &cache[0].mode ))
{
// GetConsoleMode could fail if the console was not opened for reading
// (which is what Microsoft's conio output does). Verify the handle with
// WriteConsole (processed output is the default).
DWORD written;
if (WriteConsole( h, NULL, 0, &written, NULL ))
cache[0].mode = ENABLE_PROCESSED_OUTPUT;
}
return (cache[0].mode & ENABLE_PROCESSED_OUTPUT);
}
//-----------------------------------------------------------------------------
// MySetConsoleMode
// It seems GetConsoleMode is a relatively slow function, so call it once and
// keep track of changes directly.
//-----------------------------------------------------------------------------
BOOL
WINAPI MySetConsoleMode( HANDLE hCon, DWORD mode )
{
BOOL rc = SetConsoleMode( hCon, mode );
if (rc)
{
int c;
for (c = 0; c < CACHE; ++c)
{
// The mode is associated with the buffer, not the handle.
GetConsoleMode( cache[c].h, &cache[c].mode );
}
}
return rc;
}
//-----------------------------------------------------------------------------
// MyWrite...
// The new functions that must replace the original Write... functions. These
// functions have exactly the same signature as the original ones. This
// module is not hooked, so we can still call the original functions ourselves.
//-----------------------------------------------------------------------------
static LPCSTR write_func;
BOOL
WINAPI MyWriteConsoleA( HANDLE hCon, LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten, LPVOID lpReserved )
{
LPWSTR buf;
WCHAR wBuf[1024];
DWORD len, wlen;
UINT cp;
BOOL rc = TRUE;
LPCSTR aBuf;
static char mb[4];
static DWORD mb_len, mb_size;
if (nNumberOfCharsToWrite != 0 && IsConsoleHandle( hCon ))
{
DEBUGSTR( 4, "%s: %u %\"<s",
(write_func == NULL) ? "WriteConsoleA" : write_func,
nNumberOfCharsToWrite, lpBuffer );
write_func = NULL;
aBuf = lpBuffer;
len = nNumberOfCharsToWrite;
wlen = 0;
cp = GetConsoleOutputCP();
// How to determine a multibyte character set? Cmd.Exe has IsDBCSCodePage,
// which tests code page numbers; ConHost has IsAvailableFarEastCodePage,
// which uses TranslateCharsetInfo; I used GetCPInfo in CMDRead. Let's use
// IsDBCSCodePage, as that avoids another API call.
if (cp == 932 || cp == 936 || cp == 949 || cp == 950)
{
if (mb_len == 1)
{
mb[1] = *aBuf++;
--len;
DEBUGSTR( 4, " %strail byte, removing & writing %\"*s",
(len == 0) ? "" : "starts with a ", 2, mb );
wlen = MultiByteToWideChar( cp, 0, mb, 2, wBuf, lenof(wBuf) );
ParseAndPrintString( hCon, wBuf, wlen, NULL );
mb_len = 0;
}
// A lead byte might also be a trail byte, so count all consecutive lead
// bytes - an even number means complete pairs, whilst an odd number
// means the last lead byte has been split.
if (len != 0 && IsDBCSLeadByteEx( cp, aBuf[len-1] ))
{
int lead = 1;
int pos = len - 1;
while (--pos >= 0 && IsDBCSLeadByteEx( cp, aBuf[pos] ))
++lead;
if (lead & 1)
{
mb[mb_len++] = aBuf[--len];
DEBUGSTR( 4, " %slead byte, removing",
(len == 0) ? "" : "ends with a " );
}
}
}
else if (cp == CP_UTF8)
{
if (mb_len != 0)
{
while ((*aBuf & 0xC0) == 0x80)
{
mb[mb_len++] = *aBuf++;
--len;
if (mb_len == mb_size)
break;
if (len == 0)
{
DEBUGSTR( 4, " trail byte%s, removing",
(nNumberOfCharsToWrite == 1) ? "" : "s" );
if (lpNumberOfCharsWritten != NULL)
*lpNumberOfCharsWritten = 0;
goto check_written;
}
}
if (log_level & 4)
{
DWORD tlen = nNumberOfCharsToWrite - len;
if (tlen == 0)
DEBUGSTR( 4, " incomplete UTF-8 sequence, writing %\"*s",
mb_len, mb );
else if (len == 0)
DEBUGSTR( 4, " trail byte%s, removing & writing %\"*s",
(tlen == 1) ? "" : "s", mb_len, mb );
else if (tlen == 1)
DEBUGSTR( 4, " starts with a trail byte, removing & writing %\"*s",
mb_len, mb );
else
DEBUGSTR( 4, " starts with %u trail bytes, removing & writing %\"*s",
tlen, mb_len, mb );
}
wlen = MultiByteToWideChar( cp, 0, mb, mb_len, wBuf, lenof(wBuf) );
ParseAndPrintString( hCon, wBuf, wlen, NULL );
mb_len = 0;
}
// In UTF-8, the high bit set means a lead or trail byte; if the next
// bit is clear, it's a trail byte; otherwise the number of set high bits
// counts the bytes in the sequence. The maximum legitimate sequence is
// four bytes.
if (len != 0 && (aBuf[len-1] & 0x80))
{
int pos = len;
while (--pos >= 0 && (aBuf[pos] & 0xC0) == 0x80)
;
if (pos >= 0 && (aBuf[pos] & 0x80) && len - pos < 4 &&
(pos == 0 || (aBuf[pos-1] & 0xC0) != 0xC0))
{
char lead = aBuf[pos];
mb_size = 0;
do
{
++mb_size;
lead <<= 1;
} while (lead & 0x80);
if (mb_size <= 4 && mb_size > len - pos)
{
mb_len = len - pos;
memcpy( mb, aBuf + pos, mb_len );
len = pos;
if (log_level & 4)
{
if (mb_len == nNumberOfCharsToWrite)
DEBUGSTR( 4, " lead byte%s, removing",
(mb_len == 1) ? "" : "s" );
else if (mb_len == 1)
DEBUGSTR( 4, " ends with a lead byte, removing" );
else
DEBUGSTR( 4, " ends with %u lead bytes, removing", mb_len );
}
}
}
}
}
if (len == 0)
{
if (lpNumberOfCharsWritten != NULL)
*lpNumberOfCharsWritten = wlen;
goto check_written;
}
if (len <= lenof(wBuf))
buf = wBuf;
else
{
buf = HeapAlloc( hHeap, 0, TSIZE(len) );
if (buf == NULL)
{
DEBUGSTR( 4, "HeapAlloc failed, using original function" );
rc = WriteConsoleA( hCon, aBuf,len, lpNumberOfCharsWritten,lpReserved );
goto check_written;
}
}
len = MultiByteToWideChar( cp, 0, aBuf, len, buf, len );
rc = ParseAndPrintString( hCon, buf, len, lpNumberOfCharsWritten );
if (wlen != 0 && rc && lpNumberOfCharsWritten != NULL)
*lpNumberOfCharsWritten += wlen;
if (buf != wBuf)
HeapFree( hHeap, 0, buf );
check_written:
if (rc && lpNumberOfCharsWritten != NULL &&
*lpNumberOfCharsWritten != nNumberOfCharsToWrite)
{
// Converting a multibyte character to Unicode results in a different
// "character" count. This causes some programs to think not everything
// was written, so the difference is sent again. Fudge the (presumably)
// correct count.
if (search_env( L"ANSICON_API", prog ))
*lpNumberOfCharsWritten = nNumberOfCharsToWrite;
}
return rc;
}
return WriteConsoleA( hCon, lpBuffer, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, lpReserved );
}
BOOL
WINAPI MyWriteConsoleW( HANDLE hCon, LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten, LPVOID lpReserved )
{
if (nNumberOfCharsToWrite != 0 && IsConsoleHandle( hCon ))
{
DEBUGSTR( 4, "WriteConsoleW: %u %\"<S",
nNumberOfCharsToWrite, lpBuffer );
return ParseAndPrintString( hCon, lpBuffer,
nNumberOfCharsToWrite,
lpNumberOfCharsWritten );
}
return WriteConsoleW( hCon, lpBuffer, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, lpReserved );
}
BOOL
WINAPI MyWriteFile( HANDLE hFile, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite,
LPDWORD lpNumberOfBytesWritten, LPOVERLAPPED lpOverlapped )
{
if (nNumberOfBytesToWrite != 0 && IsConsoleHandle( hFile ))
{
if (HandleToULong( hFile ) == STD_OUTPUT_HANDLE ||
HandleToULong( hFile ) == STD_ERROR_HANDLE)
hFile = GetStdHandle( HandleToULong( hFile ) );
write_func = "WriteFile";
MyWriteConsoleA( hFile, lpBuffer,nNumberOfBytesToWrite, NULL,lpOverlapped );
if (lpNumberOfBytesWritten != NULL)
*lpNumberOfBytesWritten = nNumberOfBytesToWrite;
return TRUE;
}
return WriteFile( hFile, lpBuffer, nNumberOfBytesToWrite,
lpNumberOfBytesWritten, lpOverlapped );
}
#define HHFILE (HANDLE)(DWORD_PTR)
UINT
WINAPI My_lwrite( HFILE hFile, LPCSTR lpBuffer, UINT uBytes )
{
if (uBytes != 0 && IsConsoleHandle( HHFILE hFile ))
{
write_func = "_lwrite";
MyWriteConsoleA( HHFILE hFile, lpBuffer, uBytes, NULL, NULL );
return uBytes;
}
return _lwrite( hFile, lpBuffer, uBytes );
}
VOID
WINAPI MyExitProcess( UINT uExitCode )
{
if (hBell != NULL)
WaitForSingleObject( hBell, INFINITE );
ExitProcess( uExitCode );
}
DWORD WINAPI FreeLibraryThread( LPVOID param )
{
FreeLibraryAndExitThread( hDllInstance, 0 );
return 0;
}
BOOL
WINAPI MyFreeLibrary( HMODULE hModule )
{
if (hModule == hDllInstance)
{
if (hBell != NULL)
WaitForSingleObject( hBell, INFINITE );
CloseHandle( CreateThread( NULL, 4096, FreeLibraryThread, NULL, 0, NULL ) );
return TRUE;
}
return FreeLibrary( hModule );
}
//-----------------------------------------------------------------------------
// MyCreate...
// Add GENERIC_READ access to enable retrieving console info.
//-----------------------------------------------------------------------------
HANDLE
WINAPI MyCreateFileA( LPCSTR lpFileName, DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition, DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile )
{
if (dwDesiredAccess == GENERIC_WRITE)
{
if (_stricmp( lpFileName, "con" ) == 0)
lpFileName = "CONOUT$";
if (_stricmp( lpFileName, "CONOUT$" ) == 0)
dwDesiredAccess |= GENERIC_READ;
}
return CreateFileA( lpFileName, dwDesiredAccess, dwShareMode,
lpSecurityAttributes, dwCreationDisposition,
dwFlagsAndAttributes, hTemplateFile );
}
HANDLE
WINAPI MyCreateFileW( LPCWSTR lpFileName, DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition, DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile )
{
if (dwDesiredAccess == GENERIC_WRITE)
{
if (_wcsicmp( lpFileName, L"con" ) == 0)
lpFileName = L"CONOUT$";
if (_wcsicmp( lpFileName, L"CONOUT$" ) == 0)
dwDesiredAccess |= GENERIC_READ;
}
return CreateFileW( lpFileName, dwDesiredAccess, dwShareMode,
lpSecurityAttributes, dwCreationDisposition,
dwFlagsAndAttributes, hTemplateFile );
}
HANDLE
WINAPI MyCreateConsoleScreenBuffer( DWORD dwDesiredAccess, DWORD dwShareMode,
const SECURITY_ATTRIBUTES* lpSecurityAttributes,
DWORD dwFlags, LPVOID lpScreenBufferData )
{
dwDesiredAccess |= GENERIC_READ;
return CreateConsoleScreenBuffer( dwDesiredAccess, dwShareMode,
lpSecurityAttributes, dwFlags,
lpScreenBufferData );
}
// ========== Environment variable
void set_ansicon( PCONSOLE_SCREEN_BUFFER_INFO pcsbi )
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
TCHAR buf[64];
if (pcsbi == NULL)
{
HANDLE hConOut;
hConOut = CreateFile( L"CONOUT$", GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL );
GetConsoleScreenBufferInfo( hConOut, &csbi );
CloseHandle( hConOut );
pcsbi = &csbi;
}
wsprintf( buf, L"%dx%d (%dx%d)",
pcsbi->dwSize.X, pcsbi->dwSize.Y,
pcsbi->srWindow.Right - pcsbi->srWindow.Left + 1,
pcsbi->srWindow.Bottom - pcsbi->srWindow.Top + 1 );
SetEnvironmentVariable( L"ANSICON", buf );
}
DWORD
WINAPI MyGetEnvironmentVariableA( LPCSTR lpName, LPSTR lpBuffer, DWORD nSize )
{
if (_stricmp( lpName, "ANSICON_VER" ) == 0)
{
if (nSize < sizeof(PVEREA))
return sizeof(PVEREA);
memcpy( lpBuffer, PVEREA, sizeof(PVEREA) );
return sizeof(PVEREA) - 1;
}
if (_stricmp( lpName, "CLICOLOR" ) == 0)
{
if (nSize < 2)
return 2;
lpBuffer[0] = '1';
lpBuffer[1] = '\0';
return 1;
}
if (_stricmp( lpName, "ANSICON" ) == 0)
set_ansicon( NULL );
return GetEnvironmentVariableA( lpName, lpBuffer, nSize );
}
DWORD
WINAPI MyGetEnvironmentVariableW( LPCWSTR lpName, LPWSTR lpBuffer, DWORD nSize )
{
if (_wcsicmp( lpName, L"ANSICON_VER" ) == 0)
{
if (nSize < lenof(PVERE))
return lenof(PVERE);
memcpy( lpBuffer, PVERE, sizeof(PVERE) );
return lenof(PVERE) - 1;
}
if (_wcsicmp( lpName, L"CLICOLOR" ) == 0)
{
if (nSize < 2)
return 2;
lpBuffer[0] = '1';
lpBuffer[1] = '\0';
return 1;
}
if (_wcsicmp( lpName, L"ANSICON" ) == 0)
set_ansicon( NULL );
return GetEnvironmentVariableW( lpName, lpBuffer, nSize );
}
// ========== Initialisation
HookFn Hooks[] = {
// These two are expected first!
{ APILibraryLoader, "LoadLibraryA", (PROC)MyLoadLibraryA, NULL, NULL, NULL },
{ APILibraryLoader, "LoadLibraryW", (PROC)MyLoadLibraryW, NULL, NULL, NULL },
{ APIProcessThreads, "CreateProcessA", (PROC)MyCreateProcessA, NULL, NULL, NULL },
{ APIProcessThreads, "CreateProcessW", (PROC)MyCreateProcessW, NULL, NULL, NULL },
{ APIProcessEnvironment, "GetEnvironmentVariableA", (PROC)MyGetEnvironmentVariableA, NULL, NULL, NULL },
{ APIProcessEnvironment, "GetEnvironmentVariableW", (PROC)MyGetEnvironmentVariableW, NULL, NULL, NULL },
{ APILibraryLoader, "GetProcAddress", (PROC)MyGetProcAddress, NULL, NULL, NULL },
{ APILibraryLoader, "LoadLibraryExA", (PROC)MyLoadLibraryExA, NULL, NULL, NULL },
{ APILibraryLoader, "LoadLibraryExW", (PROC)MyLoadLibraryExW, NULL, NULL, NULL },
{ APIConsole, "SetConsoleMode", (PROC)MySetConsoleMode, NULL, NULL, NULL },
{ APIConsole, "WriteConsoleA", (PROC)MyWriteConsoleA, NULL, NULL, NULL },
{ APIConsole, "WriteConsoleW", (PROC)MyWriteConsoleW, NULL, NULL, NULL },
{ APIFile, "WriteFile", (PROC)MyWriteFile, NULL, NULL, NULL },
{ APIKernel, "_lwrite", (PROC)My_lwrite, NULL, NULL, NULL },
{ APIProcessThreads, "ExitProcess", (PROC)MyExitProcess, NULL, NULL, NULL },
{ APILibraryLoader, "FreeLibrary", (PROC)MyFreeLibrary, NULL, NULL, NULL },
{ APIFile, "CreateFileA", (PROC)MyCreateFileA, NULL, NULL, NULL },
{ APIFile, "CreateFileW", (PROC)MyCreateFileW, NULL, NULL, NULL },
{ APIKernel, "CreateConsoleScreenBuffer", (PROC)MyCreateConsoleScreenBuffer, NULL, NULL, NULL },
{ NULL, NULL, NULL, NULL, NULL, NULL }
};
//-----------------------------------------------------------------------------
// OriginalAttr()
// Determine the original attributes for use by \e[m.
//-----------------------------------------------------------------------------
void OriginalAttr( PVOID lpReserved )
{
HANDLE hConOut;
CONSOLE_SCREEN_BUFFER_INFO Info;
hConOut = CreateFile( L"CONOUT$", GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL );
if (!GetConsoleScreenBufferInfo( hConOut, &Info ))
ATTR = 7;
// If we were loaded dynamically, remember the current attributes to restore
// upon unloading. However, if we're the 64-bit DLL, but the image is 32-
// bit, then the dynamic load was due to injecting into AnyCPU.
if (lpReserved == NULL)
{
#ifdef _WIN64
PIMAGE_DOS_HEADER pDosHeader;
PIMAGE_NT_HEADERS pNTHeader;
pDosHeader = (PIMAGE_DOS_HEADER)GetModuleHandle( NULL );
pNTHeader = MakeVA( PIMAGE_NT_HEADERS, pDosHeader->e_lfanew );
if (pNTHeader->FileHeader.Machine == IMAGE_FILE_MACHINE_AMD64)
#endif
orgattr = ATTR;
GetConsoleMode( hConOut, &orgmode );
GetConsoleCursorInfo( hConOut, &orgcci );
}
CloseHandle( hConOut );
get_state();
}
//-----------------------------------------------------------------------------
// DllMain()
// Function called by the system when processes and threads are initialized
// and terminated.
//-----------------------------------------------------------------------------
// Need to export something for static loading to work, this is as good as any.
__declspec(dllexport)
BOOL WINAPI DllMain( HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved )
{
BOOL bResult = TRUE;
PHookFn hook;
TCHAR logstr[4];
typedef LONG (WINAPI *PNTQIT)( HANDLE, int, PVOID, ULONG, PULONG );
static PNTQIT NtQueryInformationThread;
if (dwReason == DLL_PROCESS_ATTACH)
{
hHeap = HeapCreate( 0, 0, 128 * 1024 );
hKernel = GetModuleHandleA( APIKernel );
GetConsoleScreenBufferInfoX = (PHCSBIX)GetProcAddress(
hKernel, "GetConsoleScreenBufferInfoEx" );
SetConsoleScreenBufferInfoX = (PHCSBIX)GetProcAddress(
hKernel, "SetConsoleScreenBufferInfoEx" );
*logstr = '\0';
GetEnvironmentVariable( L"ANSICON_LOG", logstr, lenof(logstr) );
log_level = _wtoi( logstr );
prog = get_program_name( NULL );
#if defined(_WIN64) || defined(W32ON64)
DllNameType = DllName - 6 +
#endif
GetModuleFileName( hInstance, DllName, lenof(DllName) );
set_ansi_dll();
hDllInstance = hInstance; // save Dll instance handle
DEBUGSTR( 1, "hDllInstance = %p", hDllInstance );
// Get the entry points to the original functions.
for (hook = Hooks; hook->name; ++hook)
hook->oldfunc = GetProcAddress( hKernel, hook->name );
// Get my import addresses, to detect if anyone's hooked me.
DEBUGSTR( 2, "Storing my imports" );
HookAPIOneMod( NULL, Hooks, FALSE, "" );
bResult = HookAPIAllMod( Hooks, FALSE, FALSE );
OriginalAttr( lpReserved );
NtQueryInformationThread = (PNTQIT)GetProcAddress(
GetModuleHandle( L"ntdll.dll" ), "NtQueryInformationThread" );
if (NtQueryInformationThread == NULL)
DisableThreadLibraryCalls( hInstance );
}
else if (dwReason == DLL_PROCESS_DETACH)
{
if (lpReserved == NULL)
{
DEBUGSTR( 1, "Unloading" );
HookAPIAllMod( Hooks, TRUE, FALSE );
}
else
{
DEBUGSTR( 1, "Terminating" );
}
if (orgattr != 0)
{
hConOut = CreateFile( L"CONOUT$", GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL );
SetConsoleTextAttribute( hConOut, orgattr );
SetConsoleMode( hConOut, orgmode );
SetConsoleCursorInfo( hConOut, &orgcci );
CloseHandle( hConOut );
}
if (hMap != NULL)
{
UnmapViewOfFile( pState );
CloseHandle( hMap );
}
HeapDestroy( hHeap );
}
else if (dwReason == DLL_THREAD_DETACH)
{
PVOID start;
if (NtQueryInformationThread( GetCurrentThread(),
9 /* ThreadQuerySetWin32StartAddress */,
&start, sizeof(start), NULL ) == 0
&& (start == Hooks[0].oldfunc || start == Hooks[1].oldfunc
|| start == Hooks[0].apifunc || start == Hooks[1].apifunc))
{
DEBUGSTR( 2, "Injection detected" );
HookAPIAllMod( Hooks, FALSE, TRUE );
}
}
return bResult;
}