ansicon/util.c

390 lines
8.7 KiB
C
Raw Normal View History

Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
/*
util.c - Utility functions.
*/
#include "ansicon.h"
#include "version.h"
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
TCHAR prog_path[MAX_PATH];
LPTSTR prog;
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
int log_level;
TCHAR DllName[MAX_PATH]; // Dll file name
char ansi_dll[MAX_PATH];
DWORD ansi_len;
#ifdef _WIN64
char* ansi_bits;
#endif
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
// Get just the name of the program: "C:\path\program.exe" -> "program".
// Returns a pointer within program; it is modified to remove the extension.
LPTSTR get_program_name( LPTSTR program )
{
LPTSTR name, ext;
if (program == NULL)
{
GetModuleFileName( NULL, prog_path, lenof(prog_path) );
program = prog_path;
}
name = wcsrchr( program, '\\' );
if (name != NULL)
++name;
else
name = program;
ext = wcsrchr( name, '.' );
if (ext != NULL && ext != name)
*ext = '\0';
return name;
}
// Get the ANSI path of the DLL for the import. If it can't be converted,
// just use the name and hope it's on the PATH.
void set_ansi_dll( void )
{
BOOL bad;
ansi_len = WideCharToMultiByte( CP_ACP, WC_NO_BEST_FIT_CHARS, DllName, -1,
NULL, 0, NULL, &bad );
if (bad || ansi_len > MAX_PATH)
{
#ifdef _WIN64
ansi_bits = ansi_dll + 4;
if (*DllNameType == '6')
memcpy( ansi_dll, "ANSI64.dll\0", 12 );
else
#endif
memcpy( ansi_dll, "ANSI32.dll\0", 12 );
ansi_len = 12;
}
else
{
WideCharToMultiByte( CP_ACP, WC_NO_BEST_FIT_CHARS, DllName, -1,
ansi_dll, MAX_PATH, NULL, NULL );
#ifdef _WIN64
ansi_bits = ansi_dll + ansi_len - 7;
#endif
ansi_len = (ansi_len + 3) & ~3;
}
}
static LPSTR buf;
static DWORD buf_len;
static BOOL quote, alt;
static DWORD str_format( DWORD pos, BOOL wide, DWORD_PTR str, DWORD len )
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
static UINT cp;
static DWORD flags;
static BOOL def, *pDef, start_trail;
union
{
LPSTR a;
LPWSTR w;
} src;
int ch;
BOOL trail;
src.a = (LPSTR)str;
if (len == 0 && str != 0)
len = (DWORD)(wide ? wcslen( src.w ) : strlen( src.a ));
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
if (pos + len * 6 + 8 >= buf_len)
{
LPVOID tmp = HeapReAlloc( hHeap, 0, buf, buf_len + len * 6 + 8 );
if (tmp == NULL)
return 0;
buf = tmp;
buf_len = (DWORD)HeapSize( hHeap, 0, buf );
}
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
if (len == 0)
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
if (str == 0)
pos += wsprintfA( buf + pos, "<null>" );
else if (quote)
{
buf[pos++] = '"';
buf[pos++] = '"';
}
else if (alt)
pos += wsprintfA( buf + pos, "<empty>" );
return pos;
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
}
if (cp != GetConsoleOutputCP())
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
cp = GetConsoleOutputCP();
if (wide)
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
wchar_t und = L'\xFFFF';
flags = WC_NO_BEST_FIT_CHARS;
pDef = &def;
// Some code pages don't support the default character.
if (!WideCharToMultiByte( cp, flags, &und, 1, buf + pos, 12, NULL, pDef ))
{
flags = 0;
pDef = NULL;
def = FALSE;
}
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
}
}
if (quote)
buf[pos++] = '"';
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
trail = FALSE;
while (len-- != 0)
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
if (wide)
ch = *src.w++;
else
ch = (BYTE)*src.a++;
if (ch < 32 || (quote && start_trail))
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
start_trail = FALSE;
if (quote)
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
buf[pos++] = '\\';
switch (ch)
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
case '\0': buf[pos++] = '0'; break;
case '\a': buf[pos++] = 'a'; break;
case '\b': buf[pos++] = 'b'; break;
case '\t': buf[pos++] = 't'; break;
case '\n': buf[pos++] = 'n'; break;
case '\v': buf[pos++] = 'v'; break;
case '\f': buf[pos++] = 'f'; break;
case '\r': buf[pos++] = 'r'; break;
case 27 : buf[pos++] = 'e'; break;
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
default:
pos += wsprintfA( buf + pos, "x%.2X", ch );
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
}
}
else
{
buf[pos++] = '^';
buf[pos++] = ch + '@';
}
}
else if (quote && ch == '"')
{
buf[pos++] = '\\';
buf[pos++] = ch;
}
else if (!wide)
{
if (quote && (cp == 932 || cp == 936 || cp == 949 || cp == 950))
{
if (trail)
trail = FALSE;
else if (IsDBCSLeadByteEx( cp, (char)ch ))
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
if (len == 0)
start_trail = TRUE;
else
trail = TRUE;
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
}
}
if (quote && start_trail)
pos += wsprintfA( buf + pos, "\\x%.2X", ch );
else
buf[pos++] = ch;
}
else
{
int mb = WideCharToMultiByte( cp, flags, src.w - 1, 1, buf + pos, 12,
NULL, pDef );
if (def)
mb = wsprintfA( buf + pos, ch < 0x100 ? "%cx%.2X" : "%cu%.4X",
(quote) ? '\\' : '^', ch );
pos += mb;
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
}
}
if (quote)
buf[pos++] = '"';
return pos;
}
void DEBUGSTR( int level, LPCSTR szFormat, ... )
{
static int prefix_len;
static HANDLE mutex;
static DWORD size;
WCHAR temp[MAX_PATH];
HANDLE file;
va_list pArgList;
DWORD len, slen, written;
DWORD_PTR num;
if ((log_level & 3) < level && !(level & 4 & log_level))
return;
if (mutex == NULL)
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
{
mutex = CreateMutex( NULL, FALSE, L"ANSICON_debug_file" );
if (mutex == NULL)
{
file = INVALID_HANDLE_VALUE;
return;
}
buf = HeapAlloc( hHeap, 0, 2048 );
buf_len = (DWORD)HeapSize( hHeap, 0, buf );
prefix_len = wsprintfA( buf, "%S (%lu): ", prog, GetCurrentProcessId() );
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
}
if (WaitForSingleObject( mutex, 500 ) == WAIT_TIMEOUT)
return;
ExpandEnvironmentStrings( L"%TEMP%\\ansicon.log", temp, lenof(temp) );
file = CreateFile( temp, GENERIC_WRITE, FILE_SHARE_READ, NULL,
(szFormat != NULL || (log_level & 8)) ? OPEN_ALWAYS
: CREATE_ALWAYS,
0, NULL );
if (file == INVALID_HANDLE_VALUE)
{
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
ReleaseMutex( mutex );
CloseHandle( mutex );
return;
}
len = SetFilePointer( file, 0, NULL, FILE_END );
if (len == 0 || szFormat == NULL)
{
char buf[128];
SYSTEMTIME now;
size = 0;
if (len != 0)
{
memset( buf + 2, '=', 72 );
buf[0] = buf[74] = buf[76] = '\r';
buf[1] = buf[75] = buf[77] = '\n';
WriteFile( file, buf, 78, &written, NULL );
}
GetLocalTime( &now );
len = wsprintfA( buf, "ANSICON (" BITSA "-bit) v" PVERSA " log (%d)"
" started %d-%.2d-%.2d %d:%.2d:%.2d\r\n",
log_level,
now.wYear, now.wMonth, now.wDay,
now.wHour, now.wMinute, now.wSecond );
WriteFile( file, buf, len, &written, NULL );
if (szFormat == NULL)
{
CloseHandle( file );
ReleaseMutex( mutex );
return;
}
}
if (len != size)
WriteFile( file, "\r\n", 2, &written, NULL );
va_start( pArgList, szFormat );
// Customized printf, mainly to handle wide-character strings the way I want.
// It only supports:
// %u unsigned 32-bit decimal
// %X unsigned 32-bit upper case hexadecimal
// %p native pointer
// %q native pointer, display as 32 bits
// %P 32-bit pointer, display as 64 bits
// %s null-terminated byte characters
// %S null-terminated wide characters
//
// s & S may be prefixed with (in this order):
// " quote the string, using C-style escapes and <null> for NULL
// # use <null> for NULL and <empty> for ""
// < length of the string is the previous %u
// * length of the string is the parameter before the string
//
// Wide strings are converted according to the current code page; if a
// character could not be translated, hex is used.
//
// C-style escapes are the standard backslash sequences, plus '\e' for ESC,
// with '\x' used for two hex digits and '\u' for four. Otherwise, caret
// notation is used to represent controls, with '^x'/'^u' for hex.
num = 0;
len = prefix_len;
while (*szFormat != '\0')
{
if (*szFormat != '%')
buf[len++] = *szFormat++;
else
{
quote = alt = FALSE;
++szFormat;
if (*szFormat == '"')
{
quote = TRUE;
++szFormat;
}
if (*szFormat == '#')
{
alt = TRUE;
++szFormat;
}
slen = 0;
if (*szFormat == '<')
{
slen = (DWORD)num;
++szFormat;
}
if (*szFormat == '*')
{
slen = va_arg( pArgList, DWORD );
++szFormat;
}
num = va_arg( pArgList, DWORD_PTR );
switch (*szFormat++)
{
case 'u': len += wsprintfA( buf + len, "%u", (DWORD)num ); break;
case 'X': len += wsprintfA( buf + len, "%X", (DWORD)num ); break;
case 'p':
#ifdef _WIN64
len += wsprintfA( buf + len, "%.8X_%.8X",
(DWORD)(num >> 32), (DWORD)num );
break;
#endif
case 'q': len += wsprintfA( buf + len, "%.8X", (DWORD)num ); break;
case 'P': len += wsprintfA( buf + len, "00000000_%.8X", (DWORD)num ); break;
case 's': len = str_format( len, FALSE, num, slen ); break;
case 'S': len = str_format( len, TRUE, num, slen ); break;
default:
buf[len++] = '%';
if (szFormat[-1] == '\0')
--szFormat;
else
buf[len++] = szFormat[-1];
}
if (len >= buf_len - 20)
{
LPVOID tmp = HeapReAlloc( hHeap, 0, buf, buf_len + 128 );
if (tmp == NULL)
break;
buf = tmp;
buf_len = (DWORD)HeapSize( hHeap, 0, buf );
}
}
}
buf[len++] = '\r';
buf[len++] = '\n';
WriteFile( file, buf, len, &written, NULL );
size = GetFileSize( file, NULL );
CloseHandle( file );
ReleaseMutex( mutex );
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
2011-12-14 20:53:51 +10:00
}