ansicon/injdll64.c

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C
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/*
Inject code into the target process to load our DLL. The target thread
should be suspended on entry; it remains suspended on exit.
Initially I used the "stack" method of injection. However, this fails
when DEP is active, since that doesn't allow code to execute in the stack.
To overcome this I used the "CreateRemoteThread" method. However, this
would fail with Wselect, a program to assist batch files. Wselect runs,
but it has no output. As it turns out, removing the suspended flag would
make Wselect work, but it caused problems with everything else. So now I
allocate a section of memory and change the context to run from there. At
first I had an event to signal when the library was loaded, then the memory
was released. However, that wouldn't work with -p and CMD.EXE (4NT v8
worked fine). Since it's possible the DLL might start a process suspended,
I've decided to simply keep the memory.
*/
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#include "ansicon.h"
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extern DWORD LLW64r;
extern LPVOID kernel32_base;
extern PIMAGE_DOS_HEADER pDosHeader;
#define MakeVA( cast, offset ) (cast)((DWORD_PTR)pDosHeader + (DWORD)(offset))
extern int export_cmp( const void* a, const void* b );
/*
Get the relative address of LoadLibraryW direct from kernel32.dll.
*/
BOOL get_LLW64r( void )
{
HMODULE kernel32;
TCHAR buf[MAX_PATH];
UINT len;
PIMAGE_NT_HEADERS pNTHeader;
PIMAGE_EXPORT_DIRECTORY pExportDir;
PDWORD fun_table, name_table;
PWORD ord_table;
PDWORD pLLW;
len = GetSystemDirectory( buf, MAX_PATH );
wcscpy( buf + len, L"\\kernel32.dll" );
kernel32 = LoadLibraryEx( buf, NULL, LOAD_LIBRARY_AS_IMAGE_RESOURCE );
if (kernel32 == NULL)
{
DEBUGSTR( 1, L"Unable to load 64-bit kernel32.dll!" );
return FALSE;
}
// The handle uses low bits as flags, so strip 'em off.
pDosHeader = (PIMAGE_DOS_HEADER)((DWORD_PTR)kernel32 & ~0xFFFF);
pNTHeader = MakeVA( PIMAGE_NT_HEADERS, pDosHeader->e_lfanew );
pExportDir = MakeVA( PIMAGE_EXPORT_DIRECTORY,
pNTHeader->OptionalHeader.
DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT].
VirtualAddress );
fun_table = MakeVA( PDWORD, pExportDir->AddressOfFunctions );
name_table = MakeVA( PDWORD, pExportDir->AddressOfNames );
ord_table = MakeVA( PWORD, pExportDir->AddressOfNameOrdinals );
pLLW = bsearch( "LoadLibraryW", name_table, pExportDir->NumberOfNames,
sizeof(DWORD), export_cmp );
if (pLLW == NULL)
{
DEBUGSTR( 1, L"Could not find LoadLibraryW!" );
FreeLibrary( kernel32 );
return FALSE;
}
LLW64r = fun_table[ord_table[pLLW - name_table]];
FreeLibrary( kernel32 );
return TRUE;
}
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void InjectDLL64( LPPROCESS_INFORMATION ppi, LPCTSTR dll )
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{
CONTEXT context;
DWORD64 ep;
BOOL rip;
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LPVOID mem;
DWORD pr;
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DWORD64 LLW;
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union
{
PBYTE pB;
PDWORD64 pL;
} ip;
struct unicode_string
{
USHORT Length;
USHORT MaximumLength;
DWORD64 Buffer;
};
struct ldr_module // incomplete definition
{
DWORD64 next, prev;
DWORD64 baseAddress;
DWORD64 entryPoint;
DWORD64 sizeOfImage;
struct unicode_string fullDllName;
struct unicode_string baseDllName;
} ldr;
WCHAR basename[MAX_PATH];
DWORD len;
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#define CODESIZE 92
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
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static BYTE code[CODESIZE+TSIZE(MAX_PATH)] = {
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0,0,0,0,0,0,0,0, // original rip
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0,0,0,0,0,0,0,0, // LoadLibraryW
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0x9C, // pushfq
0x50, // push rax
0x51, // push rcx
0x52, // push rdx
0x53, // push rbx
0x55, // push rbp
0x56, // push rsi
0x57, // push rdi
0x41,0x50, // push r8
0x41,0x51, // push r9
0x41,0x52, // push r10
0x41,0x53, // push r11
0x41,0x54, // push r12
0x41,0x55, // push r13
0x41,0x56, // push r14
0x41,0x57, // push r15
0x48,0x83,0xEC,0x28, // sub rsp, 40
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0x48,0x8D,0x0D,41,0,0,0, // lea ecx, L"path\to\ANSI64.dll"
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0xFF,0x15,-49,-1,-1,-1, // call LoadLibraryW
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0x48,0x83,0xC4,0x28, // add rsp, 40
0x41,0x5F, // pop r15
0x41,0x5E, // pop r14
0x41,0x5D, // pop r13
0x41,0x5C, // pop r12
0x41,0x5B, // pop r11
0x41,0x5A, // pop r10
0x41,0x59, // pop r9
0x41,0x58, // pop r8
0x5F, // pop rdi
0x5E, // pop rsi
0x5D, // pop rbp
0x5B, // pop rbx
0x5A, // pop rdx
0x59, // pop rcx
0x58, // pop rax
0x9D, // popfq
0xFF,0x25,-91,-1,-1,-1, // jmp original Rip
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0, // dword alignment for LLW, fwiw
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};
Exclude modules from being hooked; hook only selected GUI programs. Added environment variable ANSICON_EXC to specify modules that should not be hooked. This should work around the nvd3d9wrap.dll issue. Since it helps to know what the modules are, logging is now always available, controlled by -l or ANSICON_LOG. A side-effect caused debugstr.c to move to util.c. GUI programs are once again not hooked, unless run by "ansicon" directly or in the ANSICON_GUI environment variable. Since not hooking still leaves ANSICON in the environment, created ANSICON_VER as a dynamic-only variable, which can also serve as a version check. Due to an email requesting a reverse video option, realised I always take the current attributes as default. This means if you turned on reverse and ran a program, it would take the reverse as its default. Created ANSICON_DEF variable to explicitly set the default attribute, using the current if it doesn't exist. The reverse video option is done via a "negative" attribute (e.g. "-m-f0" is reversed black on white, meaning you'll get white on black, with foreground sequences changing the background). (The difference from "\e[7m" is that it won't be reset on "\e[m".) A child program will inherit the parent's modes (but not shift); the parent will read the child's modes on exit (but not unload). The exception is "ansicon", which will always start with the default modes and leave the parent unchanged. Improved the AutoRun entry, only running "ansicon" if ANSICON_VER doesn't exist. The "ansicon" command is always first. Stopped -u implying -p; return the program's exit code; don't restore the original color when just using -p; output error messages to stderr.
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len = TSIZE(lstrlen( dll ) + 1);
if (len > TSIZE(MAX_PATH))
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return;
CopyMemory( code + CODESIZE, dll, len );
len += CODESIZE;
context.ContextFlags = CONTEXT_CONTROL | CONTEXT_INTEGER;
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GetThreadContext( ppi->hThread, &context );
mem = VirtualAllocEx( ppi->hProcess, NULL, len, MEM_COMMIT,
PAGE_READWRITE );
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ip.pB = code;
// Determine the base address of kernel32.dll. If injecting into the parent
// process, the base has already been determined. Otherwise, use the PEB to
// walk the loaded modules.
if (kernel32_base != 0)
{
ep = context.Rip;
rip = TRUE;
}
else
{
// When a process is created suspended, RCX has the entry point and RDX
// points to the PEB.
if (!ReadProcessMemory( ppi->hProcess, (LPVOID)(context.Rdx + 0x18),
ip.pL, 8, NULL ))
{
DEBUGSTR( 1, L"Failed to read Ldr from PEB." );
return;
}
ep = context.Rcx;
rip = FALSE;
// In case we're a bit slow (which seems to be unlikely), set up an
// infinite loop as the entry point.
WriteProcessMemory( ppi->hProcess, (PBYTE)mem + 16, "\xEB\xFE", 2, NULL );
FlushInstructionCache( ppi->hProcess, (PBYTE)mem + 16, 2 );
context.Rcx = (DWORD64)mem + 16;
SetThreadContext( ppi->hThread, &context );
VirtualProtectEx( ppi->hProcess, mem, len, PAGE_EXECUTE, &pr );
// Now resume the thread, as the PEB hasn't even been created yet.
ResumeThread( ppi->hThread );
while (*ip.pL == 0)
{
Sleep( 0 );
ReadProcessMemory( ppi->hProcess, (LPVOID)(context.Rdx + 0x18),
ip.pL, 8, NULL );
}
// Read PEB_LDR_DATA.InInitializationOrderModuleList.Flink.
ReadProcessMemory( ppi->hProcess, (LPVOID)(*ip.pL + 0x30),
&ip.pL[1], 8, NULL );
// Sometimes we're so quick ntdll.dll is the only one present, so keep
// looping until kernel32.dll shows up.
for (;;)
{
ldr.next = ip.pL[1];
do
{
ReadProcessMemory( ppi->hProcess, (LPVOID)ldr.next,
&ldr, sizeof(ldr), NULL );
ReadProcessMemory( ppi->hProcess, (LPVOID)ldr.baseDllName.Buffer,
basename, ldr.baseDllName.MaximumLength, NULL );
if (_wcsicmp( basename, L"kernel32.dll" ) == 0)
{
kernel32_base = (LPVOID)ldr.baseAddress;
goto gotit;
}
} while (ldr.next != *ip.pL + 0x30);
}
gotit:
SuspendThread( ppi->hThread );
VirtualProtectEx( ppi->hProcess, mem, len, pr, &pr );
}
LLW = (DWORD64)kernel32_base + LLW64r;
kernel32_base = 0;
*ip.pL++ = ep;
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*ip.pL++ = LLW;
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WriteProcessMemory( ppi->hProcess, mem, code, len, NULL );
FlushInstructionCache( ppi->hProcess, mem, len );
VirtualProtectEx( ppi->hProcess, mem, len, PAGE_EXECUTE, &pr );
if (rip)
{
context.Rip = (DWORD64)mem + 16;
SetThreadContext( ppi->hThread, &context );
}
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}