#ifndef COMMUNICATE_H
#define COMMUNICATE_H
#include <Util.h>
struct FrameBuffer {
~FrameBuffer();
std::string fid;
std::string tid;
char* data{};
int len{};
};
class Communicate
{
public:
Communicate();
static FrameBuffer* ParseBuffer(MutBuffer& buffer);
static bool PackBuffer(FrameBuffer* frame, char** buf, int& len);
#endif // COMMUNICATE_H